Add SOverrideMaterial.h to the VS project files.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5843 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2019-08-15 15:51:46 +00:00
parent 53bc690af6
commit 4d32f93c21
10 changed files with 20 additions and 0 deletions

View File

@ -892,6 +892,7 @@
<ClInclude Include="..\..\include\position2d.h" />
<ClInclude Include="..\..\include\quaternion.h" />
<ClInclude Include="..\..\include\rect.h" />
<ClInclude Include="..\..\include\SOverrideMaterial.h" />
<ClInclude Include="..\..\include\SSharedMeshBuffer.h" />
<ClInclude Include="..\..\include\triangle3d.h" />
<ClInclude Include="..\..\include\vector2d.h" />

View File

@ -1339,6 +1339,9 @@
<ClInclude Include="CWGLManager.h">
<Filter>Irrlicht\video\OpenGL Context</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SOverrideMaterial.h">
<Filter>include\video</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\changes.txt">

View File

@ -892,6 +892,7 @@
<ClInclude Include="..\..\include\position2d.h" />
<ClInclude Include="..\..\include\quaternion.h" />
<ClInclude Include="..\..\include\rect.h" />
<ClInclude Include="..\..\include\SOverrideMaterial.h" />
<ClInclude Include="..\..\include\triangle3d.h" />
<ClInclude Include="..\..\include\vector2d.h" />
<ClInclude Include="..\..\include\vector3d.h" />

View File

@ -1339,6 +1339,9 @@
<ClInclude Include="CWGLManager.h">
<Filter>Irrlicht\video\OpenGL Context</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SOverrideMaterial.h">
<Filter>include\video</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\changes.txt">

View File

@ -892,6 +892,7 @@
<ClInclude Include="..\..\include\position2d.h" />
<ClInclude Include="..\..\include\quaternion.h" />
<ClInclude Include="..\..\include\rect.h" />
<ClInclude Include="..\..\include\SOverrideMaterial.h" />
<ClInclude Include="..\..\include\triangle3d.h" />
<ClInclude Include="..\..\include\vector2d.h" />
<ClInclude Include="..\..\include\vector3d.h" />

View File

@ -1339,6 +1339,9 @@
<ClInclude Include="CWGLManager.h">
<Filter>Irrlicht\video\OpenGL Context</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SOverrideMaterial.h">
<Filter>include\video</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\changes.txt">

View File

@ -903,6 +903,7 @@
<ClInclude Include="..\..\include\position2d.h" />
<ClInclude Include="..\..\include\quaternion.h" />
<ClInclude Include="..\..\include\rect.h" />
<ClInclude Include="..\..\include\SOverrideMaterial.h" />
<ClInclude Include="..\..\include\triangle3d.h" />
<ClInclude Include="..\..\include\vector2d.h" />
<ClInclude Include="..\..\include\vector3d.h" />

View File

@ -1339,6 +1339,9 @@
<ClInclude Include="CWGLManager.h">
<Filter>Irrlicht\video\OpenGL Context</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SOverrideMaterial.h">
<Filter>include\video</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\changes.txt">

View File

@ -903,6 +903,7 @@
<ClInclude Include="..\..\include\position2d.h" />
<ClInclude Include="..\..\include\quaternion.h" />
<ClInclude Include="..\..\include\rect.h" />
<ClInclude Include="..\..\include\SOverrideMaterial.h" />
<ClInclude Include="..\..\include\triangle3d.h" />
<ClInclude Include="..\..\include\vector2d.h" />
<ClInclude Include="..\..\include\vector3d.h" />

View File

@ -1339,6 +1339,9 @@
<ClInclude Include="CWGLManager.h">
<Filter>Irrlicht\video\OpenGL Context</Filter>
</ClInclude>
<ClInclude Include="..\..\include\SOverrideMaterial.h">
<Filter>include\video</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\changes.txt">