reverted (accidental?) changes to ISceneNode::getPosition and setPosition return values

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1246 dfc29bdd-3216-0410-991c-e03cc46cb475
master
bitplane 2008-02-12 18:05:09 +00:00
parent 25235a32fe
commit 408045e3ff
1 changed files with 2 additions and 2 deletions

View File

@ -375,7 +375,7 @@ namespace scene
//! Gets the scale of the scene node.
/** \return Returns the scale of the scene node. */
virtual const core::vector3df& getScale() const
virtual core::vector3df getScale() const
{
return RelativeScale;
}
@ -410,7 +410,7 @@ namespace scene
//! Gets the position of the node.
/** Note that the position is relative to the parent.
\return Returns the current position of the node relative to the parent. */
virtual const core::vector3df& getPosition() const
virtual core::vector3df getPosition() const
{
return RelativeTranslation;
}