No longer set world transform twice in CMeshSceneNode.

I suspect that was just some copy-paste error (some other nodes need this).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5667 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2018-12-01 15:01:03 +00:00
parent 8f2eb13099
commit 386cbffe9a
1 changed files with 0 additions and 2 deletions

View File

@ -175,8 +175,6 @@ void CMeshSceneNode::render()
}
}
driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
// for debug purposes only:
if (DebugDataVisible && PassCount==1)
{