Force CRLF for changes.txt (currently having troubles with svn lineendings)

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4578 dfc29bdd-3216-0410-991c-e03cc46cb475
master
cutealien 2013-08-25 12:46:40 +00:00
parent 11ea0a7625
commit 2e85c10a6a
1 changed files with 1 additions and 1 deletions

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@ -3,7 +3,7 @@ Changes in 1.9 (not yet released)
- Material renderers which offers blending feature (eg. EMT_TRANSPARENT_ALPHA_CHANNEL, EMT_ONETEXTURE_BLEND etc.) require SMaterial::BlendOperation set to other value than EBO_NONE.
- Removed support for built-in T&L variables in ASM/GLSL shaders (variables related to vertices eg. gl_MultiTexCoord0 are still supported). This change allow us to reduce CPU overhead in shader material renderers.
- IGUIEnvironment::hasFocus has now a parameter checkSubElements as subelements are usually seen as part of an element. Default unfortunately must be false due to backward compatibility.
- IGUIEnvironment::hasFocus has now a parameter checkSubElements as subelements are usually seen as part of an element. Default unfortunately must be false due to backward compatibility.
- Add IGUIElement::isTrulyVisible which works like ISceneNode::isTrulyVisible and checks for parent visibility as well.
- Improved DDS loader and added support for DXTn (DXT1-5) compressed textures in OpenGL and Direct3D9 drivers.
- Add function ISceneNode::getTransformedBoundingBoxEdges.