Fix compile warnings in Demo.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2793 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
95b4283a27
commit
23ed479fd7
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@ -148,11 +148,11 @@ bool CDemo::OnEvent(const SEvent& event)
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device->closeDevice();
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}
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else
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if ((event.EventType == EET_KEY_INPUT_EVENT &&
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if (((event.EventType == EET_KEY_INPUT_EVENT &&
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event.KeyInput.Key == KEY_SPACE &&
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event.KeyInput.PressedDown == false) ||
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(event.EventType == EET_MOUSE_INPUT_EVENT &&
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event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) &&
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event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)) &&
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currentScene == 3)
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{
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// shoot
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@ -90,7 +90,7 @@ bool CMainMenu::run(bool& outFullscreen, bool& outMusic, bool& outShadows,
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// add about text
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wchar_t* text2 = L"This is the tech demo of the Irrlicht engine. To start, "\
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const wchar_t* text2 = L"This is the tech demo of the Irrlicht engine. To start, "\
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L"select a video driver which works best with your hardware and press 'Start Demo'.\n"\
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L"What you currently see is displayed using the Burning Software Renderer (Thomas Alten).\n"\
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L"The Irrlicht Engine was written by me, Nikolaus Gebhardt. The models, "\
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@ -142,11 +142,11 @@ bool CMainMenu::run(bool& outFullscreen, bool& outMusic, bool& outShadows,
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const SLightParticle lightParticle[] =
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{
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//LIGHT_GLOBAL,0,
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LIGHT_RED,0,
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LIGHT_BLUE,0,
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LIGHT_RED,1,
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LIGHT_BLUE,1,
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LIGHT_NONE,0
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{LIGHT_RED,0},
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{LIGHT_BLUE,0},
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{LIGHT_RED,1},
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{LIGHT_BLUE,1},
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{LIGHT_NONE,0}
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};
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const SLightParticle *l = lightParticle;
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