Remove redundant members which are now in Params.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@3730 dfc29bdd-3216-0410-991c-e03cc46cb475master
parent
92f1299cd2
commit
20c0d588a6
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@ -38,7 +38,6 @@ COpenGLDriver::COpenGLDriver(const irr::SIrrlichtCreationParameters& params,
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AntiAlias(params.AntiAlias), RenderTargetTexture(0),
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CurrentRendertargetSize(0,0), ColorFormat(ECF_R8G8B8),
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CurrentTarget(ERT_FRAME_BUFFER), Params(params),
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Doublebuffer(params.Doublebuffer), Stereo(params.Stereobuffer),
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HDc(0), Window(static_cast<HWND>(params.WindowId)), Win32Device(device),
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DeviceType(EIDT_WIN32)
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{
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@ -472,7 +471,6 @@ COpenGLDriver::COpenGLDriver(const SIrrlichtCreationParameters& params,
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AntiAlias(params.AntiAlias), RenderTargetTexture(0),
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CurrentRendertargetSize(0,0), ColorFormat(ECF_R8G8B8),
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CurrentTarget(ERT_FRAME_BUFFER), Params(params),
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Doublebuffer(params.Doublebuffer), Stereo(params.Stereobuffer),
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OSXDevice(device), DeviceType(EIDT_OSX)
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{
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#ifdef _DEBUG
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@ -495,7 +493,6 @@ COpenGLDriver::COpenGLDriver(const SIrrlichtCreationParameters& params,
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Transformation3DChanged(true), AntiAlias(params.AntiAlias),
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RenderTargetTexture(0), CurrentRendertargetSize(0,0), ColorFormat(ECF_R8G8B8),
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CurrentTarget(ERT_FRAME_BUFFER), Params(params),
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Doublebuffer(params.Doublebuffer), Stereo(params.Stereobuffer),
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X11Device(device), DeviceType(EIDT_X11)
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{
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#ifdef _DEBUG
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@ -568,7 +565,6 @@ COpenGLDriver::COpenGLDriver(const SIrrlichtCreationParameters& params,
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Transformation3DChanged(true), AntiAlias(params.AntiAlias),
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RenderTargetTexture(0), CurrentRendertargetSize(0,0), ColorFormat(ECF_R8G8B8),
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CurrentTarget(ERT_FRAME_BUFFER), Params(params),
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Doublebuffer(params.Doublebuffer), Stereo(params.Stereobuffer),
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SDLDevice(device), DeviceType(EIDT_SDL)
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{
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#ifdef _DEBUG
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@ -3942,16 +3938,16 @@ bool COpenGLDriver::setRenderTarget(video::E_RENDER_TARGET target, bool clearTar
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return false;
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}
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if (Stereo && (ERT_STEREO_RIGHT_BUFFER == target))
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if (Params.Stereobuffer && (ERT_STEREO_RIGHT_BUFFER == target))
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{
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if (Doublebuffer)
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if (Params.Doublebuffer)
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glDrawBuffer(GL_BACK_RIGHT);
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else
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glDrawBuffer(GL_FRONT_RIGHT);
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}
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else if (Stereo && ERT_STEREO_BOTH_BUFFERS == target)
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else if (Params.Stereobuffer && ERT_STEREO_BOTH_BUFFERS == target)
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{
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if (Doublebuffer)
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if (Params.Doublebuffer)
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glDrawBuffer(GL_BACK);
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else
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glDrawBuffer(GL_FRONT);
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@ -3962,7 +3958,7 @@ bool COpenGLDriver::setRenderTarget(video::E_RENDER_TARGET target, bool clearTar
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}
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else
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{
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if (Doublebuffer)
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if (Params.Doublebuffer)
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glDrawBuffer(GL_BACK_LEFT);
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else
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glDrawBuffer(GL_FRONT_LEFT);
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@ -4029,7 +4025,7 @@ bool COpenGLDriver::setRenderTarget(video::ITexture* texture, bool clearBackBuff
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RenderTargetTexture = 0;
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CurrentRendertargetSize = core::dimension2d<u32>(0,0);
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CurrentTarget=ERT_FRAME_BUFFER;
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glDrawBuffer(Doublebuffer?GL_BACK_LEFT:GL_FRONT_LEFT);
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glDrawBuffer(Params.Doublebuffer?GL_BACK_LEFT:GL_FRONT_LEFT);
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}
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// we need to update the matrices due to the rendersize change.
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Transformation3DChanged=true;
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@ -474,8 +474,6 @@ namespace video
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E_RENDER_TARGET CurrentTarget;
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SIrrlichtCreationParameters Params;
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bool Doublebuffer;
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bool Stereo;
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//! All the lights that have been requested; a hardware limited
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//! number of them will be used at once.
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