Bugfix: IrrlichtDevice::isWindowMinimized no longer returns true when it's maximized on Windows.
SW_SHOWMINIMIZED isn't a bitflag as was probably assumed. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5827 dfc29bdd-3216-0410-991c-e03cc46cb475master
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@ -1,5 +1,6 @@
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Changes in 1.9 (not yet released)
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Changes in 1.9 (not yet released)
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- Bugfix: IrrlichtDevice::isWindowMinimized no longer returns true when it's maximized on Windows.
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- Ignore degenerated faces in obj file loader when they would generate triangles where 2 vertices use identical indices.
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- Ignore degenerated faces in obj file loader when they would generate triangles where 2 vertices use identical indices.
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- Add CMatrix4::transformVec4 to transform vectors with 4 elements (thx @ devsh)
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- Add CMatrix4::transformVec4 to transform vectors with 4 elements (thx @ devsh)
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- Add ITexture::getOriginalColorFormat to access color format of images used to create a texture
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- Add ITexture::getOriginalColorFormat to access color format of images used to create a texture
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@ -1389,7 +1389,7 @@ bool CIrrDeviceWin32::isWindowMinimized() const
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plc.length=sizeof(WINDOWPLACEMENT);
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plc.length=sizeof(WINDOWPLACEMENT);
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bool ret=false;
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bool ret=false;
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if (GetWindowPlacement(HWnd,&plc))
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if (GetWindowPlacement(HWnd,&plc))
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ret=(plc.showCmd & SW_SHOWMINIMIZED)!=0;
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ret = plc.showCmd == SW_SHOWMINIMIZED;
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return ret;
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return ret;
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}
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}
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