Fix some docs.
Removed special depth comparison enum in favor of the general comparison func enum. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2151 dfc29bdd-3216-0410-991c-e03cc46cb475master
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@ -74,21 +74,23 @@ public:
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//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
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/** the global kerning distance is returned.
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\param thisLetter: If this parameter is provided, the left side kerning for this letter is added
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to the global kerning value. For example, a space might only be one pixel wide, but it may
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be displayed as several pixels.
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\param previousLetter: If provided, kerning is calculated for both letters and added to the global
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kerning value. For example, in a font which supports kerning pairs a string such as 'Wo' may have
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the 'o' tucked neatly under the 'W'.
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\param thisLetter: If this parameter is provided, the left side kerning
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for this letter is added to the global kerning value. For example, a
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space might only be one pixel wide, but it may be displayed as several
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pixels.
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\param previousLetter: If provided, kerning is calculated for both
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letters and added to the global kerning value. For example, in a font
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which supports kerning pairs a string such as 'Wo' may have the 'o'
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tucked neatly under the 'W'.
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*/
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virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const = 0;
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//! Returns the distance between letters
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virtual s32 getKerningHeight() const = 0;
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//! define which characters should not be drawn by the font. for example " " would
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// not draw any space which is usually blank in most fonts.
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/**
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//! Define which characters should not be drawn by the font.
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/** For example " " would not draw any space which is usually blank in
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most fonts.
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\param invisible: string of symbols, which are not send down to the videodriver
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*/
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virtual void setInvisibleCharacters( const wchar_t *s ) = 0;
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@ -127,7 +127,7 @@ namespace gui
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//! Returns which row is currently selected
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virtual s32 getSelected() const = 0;
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//! Returns amount of rows in the tabcontrol
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//! Get amount of rows in the tabcontrol
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virtual s32 getRowCount() const = 0;
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//! adds a row to the table
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@ -137,7 +137,7 @@ namespace gui
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number of row by more than one, it won't be created. Note that
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if you create a row that's not at the end, there might be
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performance issues.
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\returns: index of inteserted row*/
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\return index of inserted row. */
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virtual u32 addRow(u32 rowIndex) = 0;
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//! Remove a row from the table
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@ -31,7 +31,6 @@ namespace gui
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//! Returns pointer to the maximize button
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virtual IGUIButton* getMaximizeButton() const = 0;
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};
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@ -189,7 +189,7 @@ namespace quake3
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// return a z-test
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inline u8 getDepthFunction ( const core::stringc &string )
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{
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u8 ret = video::EMDF_DEPTH_LESS_EQUAL;
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u8 ret = video::ECFN_LESSEQUAL;
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if ( string.size() == 0 )
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return ret;
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@ -98,18 +98,6 @@ namespace video
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dstFact = E_BLEND_FACTOR ( ( state & 0x000000FF ) );
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}
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//! These flags are used to specify the DebthBuffer Function for the Material
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/** Usally this is set to less equal
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*/
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//! DebthBuffer Function
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enum E_DEPTHBUFFER_FUNC
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{
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EMDF_DEPTH_OFF = 0,
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EMDF_DEPTH_LESS_EQUAL = 1,
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EMDF_DEPTH_EQUAL = 2,
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EMDF_DEPTH_GREATER_EQUAL = 3
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};
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//! These flags are used to specify the anti-aliasing and smoothing modes
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/** Techniques supported are multisampling, geometry smoothing, and alpha
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to coverage.
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