Add override macro to ISceneNodeAnimator::OnEvent. Thx @IrrlichtForiOS for report.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@5137 dfc29bdd-3216-0410-991c-e03cc46cb475master
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@ -55,7 +55,7 @@ namespace scene
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}
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//! Event receiver, override this function for camera controlling animators
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virtual bool OnEvent(const SEvent& event)
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virtual bool OnEvent(const SEvent& event) _IRR_OVERRIDE_
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{
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return false;
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}
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