Fix compilation without sw renderers, submitted by pc0de.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2167 dfc29bdd-3216-0410-991c-e03cc46cb475
master
hybrid 2009-01-29 16:18:51 +00:00
parent f86adb851c
commit 04f045c2ac
4 changed files with 2 additions and 5 deletions

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@ -2,9 +2,9 @@
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#include "CSoftwareDriver.h"
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_SOFTWARE_
#include "CSoftwareTexture.h"

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@ -174,4 +174,3 @@ namespace video
#endif

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@ -3,10 +3,10 @@
// For conditions of distribution and use, see copyright notice in irrlicht.h
#include "IrrCompileConfig.h"
#include "CSoftwareDriver2.h"
#ifdef _IRR_COMPILE_WITH_BURNINGSVIDEO_
#include "CSoftwareDriver2.h"
#include "SoftwareDriver2_helper.h"
#include "CSoftwareTexture2.h"
#include "CSoftware2MaterialRenderer.h"

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@ -252,7 +252,6 @@ namespace video
SBurningShaderMaterial Material;
static const sVec4 NDCPlane[6];
};
} // end namespace video
@ -261,4 +260,3 @@ namespace video
#endif