irrlicht/source/Irrlicht/CGUITable.cpp

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// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
// 07.10.2005 - Multicolor-Listbox added by A. Buschhueter (Acki)
// A_Buschhueter@gmx.de
#include "CGUITable.h"
#ifdef _IRR_COMPILE_WITH_GUI_
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
#include "IVideoDriver.h"
#include "IGUIFont.h"
#include "CGUIScrollBar.h"
#include "os.h"
#define ARROW_PAD 15
namespace irr
{
namespace gui
{
//! constructor
CGUITable::CGUITable(IGUIEnvironment* environment, IGUIElement* parent,
s32 id, core::rect<s32> rectangle, bool clip,
bool drawBack, bool moveOverSelect)
: IGUITable(environment, parent, id, rectangle), Font(0),
VerticalScrollBar(0), HorizontalScrollBar(0),
Clip(clip), DrawBack(drawBack), MoveOverSelect(moveOverSelect),
Selecting(false), CurrentResizedColumn(-1), ResizeStart(0), ResizableColumns(true),
ItemHeight(0), TotalItemHeight(0), TotalItemWidth(0), Selected(-1),
CellHeightPadding(2), CellWidthPadding(5), ActiveTab(-1),
CurrentOrdering(EGOM_NONE), DrawFlags(EGTDF_ROWS | EGTDF_COLUMNS | EGTDF_ACTIVE_ROW )
{
#ifdef _DEBUG
setDebugName("CGUITable");
#endif
VerticalScrollBar = Environment->addScrollBar(false, core::rect<s32>(0, 0, 100, 100), this, -1);
if (VerticalScrollBar)
{
VerticalScrollBar->grab();
VerticalScrollBar->setNotClipped(false);
VerticalScrollBar->setSubElement(true);
}
HorizontalScrollBar = Environment->addScrollBar(true, core::rect<s32>(0, 0, 100, 100), this, -1);
if ( HorizontalScrollBar )
{
HorizontalScrollBar->grab();
HorizontalScrollBar->setNotClipped(false);
HorizontalScrollBar->setSubElement(true);
}
refreshControls();
}
//! destructor
CGUITable::~CGUITable()
{
if (VerticalScrollBar)
VerticalScrollBar->drop();
if ( HorizontalScrollBar )
HorizontalScrollBar->drop();
if (Font)
Font->drop();
}
void CGUITable::addColumn(const wchar_t* caption, s32 columnIndex)
{
Column tabHeader;
tabHeader.Name = caption;
tabHeader.Width = Font->getDimension(caption).Width + (CellWidthPadding * 2) + ARROW_PAD;
tabHeader.OrderingMode = EGCO_NONE;
IGUISkin* skin = Environment->getSkin();
if (skin)
{
tabHeader.TextColor = skin->getColor(EGDC_BUTTON_TEXT);
}
if ( columnIndex < 0 || columnIndex >= (s32)Columns.size() )
{
Columns.push_back(tabHeader);
for ( u32 i=0; i < Rows.size(); ++i )
{
Cell cell;
Rows[i].Items.push_back(cell);
}
}
else
{
Columns.insert(tabHeader, columnIndex);
for ( u32 i=0; i < Rows.size(); ++i )
{
Cell cell;
Rows[i].Items.insert(cell, columnIndex);
}
}
if (ActiveTab == -1)
ActiveTab = 0;
recalculateWidths();
}
//! remove a column from the table
void CGUITable::removeColumn(u32 columnIndex)
{
if ( columnIndex < Columns.size() )
{
Columns.erase(columnIndex);
for ( u32 i=0; i < Rows.size(); ++i )
{
Rows[i].Items.erase(columnIndex);
}
}
if ( (s32)columnIndex <= ActiveTab )
ActiveTab = Columns.size() ? 0 : -1;
recalculateWidths();
}
s32 CGUITable::getColumnCount() const
{
return Columns.size();
}
s32 CGUITable::getRowCount() const
{
return Rows.size();
}
bool CGUITable::setActiveColumn(s32 idx, bool doOrder )
{
if (idx < 0 || idx >= (s32)Columns.size())
return false;
bool changed = (ActiveTab != idx);
ActiveTab = idx;
if ( ActiveTab < 0 )
return false;
if ( doOrder )
{
switch ( Columns[idx].OrderingMode )
{
case EGCO_NONE:
CurrentOrdering = EGOM_NONE;
break;
case EGCO_CUSTOM:
CurrentOrdering = EGOM_NONE;
if (Parent)
{
SEvent event;
event.EventType = EET_GUI_EVENT;
event.GUIEvent.Caller = this;
event.GUIEvent.EventType = EGET_TABLE_HEADER_CHANGED;
Parent->OnEvent(event);
}
break;
case EGCO_ASCENDING:
CurrentOrdering = EGOM_ASCENDING;
break;
case EGCO_DESCENDING:
CurrentOrdering = EGOM_DESCENDING;
break;
case EGCO_FLIP_ASCENDING_DESCENDING:
CurrentOrdering = EGOM_ASCENDING == CurrentOrdering ? EGOM_DESCENDING : EGOM_ASCENDING;
break;
default:
CurrentOrdering = EGOM_NONE;
}
orderRows(getActiveColumn(), CurrentOrdering);
}
if (changed)
{
SEvent event;
event.EventType = EET_GUI_EVENT;
event.GUIEvent.Caller = this;
event.GUIEvent.EventType = EGET_TABLE_HEADER_CHANGED;
Parent->OnEvent(event);
}
return true;
}
s32 CGUITable::getActiveColumn() const
{
return ActiveTab;
}
EGUI_ORDERING_MODE CGUITable::getActiveColumnOrdering() const
{
return CurrentOrdering;
}
void CGUITable::setColumnWidth(u32 columnIndex, u32 width)
{
if ( columnIndex < Columns.size() )
{
const u32 MIN_WIDTH = Font->getDimension(Columns[columnIndex].Name.c_str() ).Width + (CellWidthPadding * 2);
if ( width < MIN_WIDTH )
width = MIN_WIDTH;
Columns[columnIndex].Width = width;
for ( u32 i=0; i < Rows.size(); ++i )
{
breakText( Rows[i].Items[columnIndex].Text, Rows[i].Items[columnIndex].BrokenText, Columns[columnIndex].Width );
}
}
recalculateWidths();
}
void CGUITable::setResizableColumns(bool resizable)
{
ResizableColumns = resizable;
}
bool CGUITable::hasResizableColumns() const
{
return ResizableColumns;
}
void CGUITable::addRow(u32 rowIndex)
{
if ( rowIndex > Rows.size() )
return;
Row row;
if ( rowIndex == Rows.size() )
Rows.push_back(row);
else
Rows.insert(row, rowIndex);
for ( u32 i = 0 ; i < Columns.size() ; ++i )
{
Cell cell;
Rows[rowIndex].Items.push_back(cell);
}
recalculateHeights();
}
void CGUITable::removeRow(u32 rowIndex)
{
if ( rowIndex > Rows.size() )
return;
Rows.erase( rowIndex );
if ( !(Selected < s32(Rows.size())) )
Selected = Rows.size() - 1;
recalculateHeights();
}
//! adds an list item, returns id of item
void CGUITable::setCellText(u32 rowIndex, u32 columnIndex, const wchar_t* text)
{
if ( rowIndex < Rows.size() && columnIndex < Columns.size() )
{
Rows[rowIndex].Items[columnIndex].Text = text;
breakText( Rows[rowIndex].Items[columnIndex].Text, Rows[rowIndex].Items[columnIndex].BrokenText, Columns[columnIndex].Width );
IGUISkin* skin = Environment->getSkin();
if ( skin )
Rows[rowIndex].Items[columnIndex].Color = skin->getColor(EGDC_BUTTON_TEXT);
}
}
void CGUITable::setCellText(u32 rowIndex, u32 columnIndex, const wchar_t* text, video::SColor color)
{
if ( rowIndex < Rows.size() && columnIndex < Columns.size() )
{
Rows[rowIndex].Items[columnIndex].Text = text;
breakText( Rows[rowIndex].Items[columnIndex].Text, Rows[rowIndex].Items[columnIndex].BrokenText, Columns[columnIndex].Width );
Rows[rowIndex].Items[columnIndex].Color = color;
}
}
void CGUITable::setCellColor(u32 rowIndex, u32 columnIndex, video::SColor color)
{
if ( rowIndex < Rows.size() && columnIndex < Columns.size() )
{
Rows[rowIndex].Items[columnIndex].Color = color;
}
}
void CGUITable::setCellData(u32 rowIndex, u32 columnIndex, void *data)
{
if ( rowIndex < Rows.size() && columnIndex < Columns.size() )
{
Rows[rowIndex].Items[columnIndex].Data = data;
}
}
const wchar_t* CGUITable::getCellText(u32 rowIndex, u32 columnIndex ) const
{
if ( rowIndex < Rows.size() && columnIndex < Columns.size() )
{
return Rows[rowIndex].Items[columnIndex].Text.c_str();
}
return 0;
}
void* CGUITable::getCellData(u32 rowIndex, u32 columnIndex ) const
{
if ( rowIndex < Rows.size() && columnIndex < Columns.size() )
{
return Rows[rowIndex].Items[columnIndex].Data;
}
return 0;
}
//! clears the list
void CGUITable::clear()
{
Rows.clear();
Columns.clear();
if (VerticalScrollBar)
VerticalScrollBar->setPos(0);
if ( HorizontalScrollBar )
HorizontalScrollBar->setPos(0);
recalculateHeights();
recalculateWidths();
}
void CGUITable::clearRows()
{
Rows.clear();
if (VerticalScrollBar)
VerticalScrollBar->setPos(0);
recalculateHeights();
}
s32 CGUITable::getSelected() const
{
return Selected;
}
void CGUITable::recalculateWidths()
{
TotalItemWidth=0;
for ( u32 i=0; i < Columns.size(); ++i )
{
TotalItemWidth += Columns[i].Width;
}
checkScrollbars();
}
void CGUITable::recalculateHeights()
{
TotalItemHeight = 0;
IGUISkin* skin = Environment->getSkin();
if (Font != skin->getFont())
{
if (Font)
Font->drop();
Font = skin->getFont();
ItemHeight = 0;
if(Font)
{
ItemHeight = Font->getDimension(L"A").Height + (CellHeightPadding * 2);
Font->grab();
}
}
TotalItemHeight = ItemHeight * Rows.size(); // header is not counted, because we only want items
checkScrollbars();
}
// automatic enabled/disabling and resizing of scrollbars
void CGUITable::checkScrollbars()
{
IGUISkin* skin = Environment->getSkin();
if ( !HorizontalScrollBar || !VerticalScrollBar || !skin)
return;
s32 scrollBarSize = skin->getSize(EGDS_SCROLLBAR_SIZE);
bool wasHorizontalScrollBarVisible = HorizontalScrollBar->isVisible();
bool wasVerticalScrollBarVisible = VerticalScrollBar->isVisible();
HorizontalScrollBar->setVisible(false);
VerticalScrollBar->setVisible(false);
// CAREFUL: near identical calculations for tableRect and clientClip are also done in draw
// area of table used for drawing without scrollbars
core::rect<s32> tableRect(AbsoluteRect);
tableRect.UpperLeftCorner.X += 1;
tableRect.UpperLeftCorner.Y += 1;
s32 headerBottom = tableRect.UpperLeftCorner.Y + ItemHeight;
// area of for the items (without header and without scrollbars)
core::rect<s32> clientClip(tableRect);
clientClip.UpperLeftCorner.Y = headerBottom + 1;
// needs horizontal scroll be visible?
if( TotalItemWidth > clientClip.getWidth() )
{
clientClip.LowerRightCorner.Y -= scrollBarSize;
HorizontalScrollBar->setVisible(true);
HorizontalScrollBar->setMax(TotalItemWidth - clientClip.getWidth());
}
// needs vertical scroll be visible?
if( TotalItemHeight > clientClip.getHeight() )
{
clientClip.LowerRightCorner.X -= scrollBarSize;
VerticalScrollBar->setVisible(true);
VerticalScrollBar->setMax(TotalItemHeight - clientClip.getHeight());
// check horizontal again because we have now smaller clientClip
if ( !HorizontalScrollBar->isVisible() )
{
if( TotalItemWidth > clientClip.getWidth() )
{
clientClip.LowerRightCorner.Y -= scrollBarSize;
HorizontalScrollBar->setVisible(true);
HorizontalScrollBar->setMax(TotalItemWidth - clientClip.getWidth());
}
}
}
// find the correct size for the vertical scrollbar
if ( VerticalScrollBar->isVisible() )
{
if (!wasVerticalScrollBarVisible )
VerticalScrollBar->setPos(0);
if ( HorizontalScrollBar->isVisible() )
{
VerticalScrollBar->setRelativePosition(
core::rect<s32>(RelativeRect.getWidth() - scrollBarSize, 1,
RelativeRect.getWidth()-1, RelativeRect.getHeight()-(1+scrollBarSize) ) );
}
else
{
VerticalScrollBar->setRelativePosition(
core::rect<s32>(RelativeRect.getWidth() - scrollBarSize, 1,
RelativeRect.getWidth()-1, RelativeRect.getHeight()-1) );
}
}
// find the correct size for the horizontal scrollbar
if ( HorizontalScrollBar->isVisible() )
{
if ( !wasHorizontalScrollBarVisible )
HorizontalScrollBar->setPos(0);
if ( VerticalScrollBar->isVisible() )
{
HorizontalScrollBar->setRelativePosition( core::rect<s32>(1, RelativeRect.getHeight() - scrollBarSize, RelativeRect.getWidth()-(1+scrollBarSize), RelativeRect.getHeight()-1) );
}
else
{
HorizontalScrollBar->setRelativePosition( core::rect<s32>(1, RelativeRect.getHeight() - scrollBarSize, RelativeRect.getWidth()-1, RelativeRect.getHeight()-1) );
}
}
}
void CGUITable::refreshControls()
{
updateAbsolutePosition();
if ( VerticalScrollBar )
VerticalScrollBar->setVisible(false);
if ( HorizontalScrollBar )
HorizontalScrollBar->setVisible(false);
recalculateHeights();
recalculateWidths();
}
//! called if an event happened.
bool CGUITable::OnEvent(const SEvent &event)
{
switch(event.EventType)
{
case EET_GUI_EVENT:
switch(event.GUIEvent.EventType)
{
case gui::EGET_SCROLL_BAR_CHANGED:
if (event.GUIEvent.Caller == VerticalScrollBar)
{
// current position will get read out in draw
return true;
}
if (event.GUIEvent.Caller == HorizontalScrollBar)
{
// current position will get read out in draw
return true;
}
break;
case gui::EGET_ELEMENT_FOCUS_LOST:
{
CurrentResizedColumn = -1;
Selecting = false;
}
break;
default:
break;
}
break;
case EET_MOUSE_INPUT_EVENT:
{
if ( !IsEnabled )
return false;
core::position2d<s32> p(event.MouseInput.X, event.MouseInput.Y);
switch(event.MouseInput.Event)
{
case EMIE_MOUSE_WHEEL:
VerticalScrollBar->setPos(VerticalScrollBar->getPos() + (s32)event.MouseInput.Wheel*-10);
return true;
case EMIE_LMOUSE_PRESSED_DOWN:
if (Environment->hasFocus(this) &&
VerticalScrollBar->isVisible() &&
VerticalScrollBar->getAbsolutePosition().isPointInside(p) &&
VerticalScrollBar->OnEvent(event))
return true;
if (Environment->hasFocus(this) &&
HorizontalScrollBar->isVisible() &&
HorizontalScrollBar->getAbsolutePosition().isPointInside(p) &&
HorizontalScrollBar->OnEvent(event))
return true;
if ( dragColumnStart( event.MouseInput.X, event.MouseInput.Y ) )
{
Environment->setFocus(this);
return true;
}
if ( selectColumnHeader( event.MouseInput.X, event.MouseInput.Y ) )
return true;
Selecting = true;
Environment->setFocus(this);
return true;
case EMIE_LMOUSE_LEFT_UP:
CurrentResizedColumn = -1;
Selecting = false;
if (!getAbsolutePosition().isPointInside(p))
{
Environment->removeFocus(this);
}
if (Environment->hasFocus(this) &&
VerticalScrollBar->isVisible() &&
VerticalScrollBar->getAbsolutePosition().isPointInside(p) &&
VerticalScrollBar->OnEvent(event))
{
return true;
}
if (Environment->hasFocus(this) &&
HorizontalScrollBar->isVisible() &&
HorizontalScrollBar->getAbsolutePosition().isPointInside(p) &&
HorizontalScrollBar->OnEvent(event))
{
return true;
}
selectNew(event.MouseInput.Y);
return true;
case EMIE_MOUSE_MOVED:
if ( CurrentResizedColumn >= 0 )
{
if ( dragColumnUpdate(event.MouseInput.X) )
{
return true;
}
}
if (Selecting || MoveOverSelect)
{
if (getAbsolutePosition().isPointInside(p))
{
selectNew(event.MouseInput.Y);
return true;
}
}
break;
default:
break;
}
}
break;
default:
break;
}
return Parent ? Parent->OnEvent(event) : false;
}
void CGUITable::setColumnOrdering(u32 columnIndex, EGUI_COLUMN_ORDERING mode)
{
if ( columnIndex < Columns.size() )
Columns[columnIndex].OrderingMode = mode;
}
void CGUITable::swapRows(u32 rowIndexA, u32 rowIndexB)
{
if ( rowIndexA >= Rows.size() )
return;
if ( rowIndexB >= Rows.size() )
return;
Row swap = Rows[rowIndexA];
Rows[rowIndexA] = Rows[rowIndexB];
Rows[rowIndexB] = swap;
if ( Selected == s32(rowIndexA) )
Selected = rowIndexB;
else if( Selected == s32(rowIndexB) )
Selected = rowIndexA;
}
bool CGUITable::dragColumnStart(s32 xpos, s32 ypos)
{
if ( !ResizableColumns )
return false;
if ( ypos > ( AbsoluteRect.UpperLeftCorner.Y + ItemHeight ) )
return false;
const s32 CLICK_AREA = 3; // to left and right of line which can be dragged
s32 pos = AbsoluteRect.UpperLeftCorner.X+1;
if ( HorizontalScrollBar && HorizontalScrollBar->isVisible() )
pos -= HorizontalScrollBar->getPos();
pos += TotalItemWidth;
// have to search from the right as otherwise lines could no longer be resized when a column width is 0
for ( s32 i = (s32)Columns.size()-1; i >= 0 ; --i )
{
u32 colWidth = Columns[i].Width;
if ( xpos >= (pos - CLICK_AREA) && xpos < ( pos + CLICK_AREA ) )
{
CurrentResizedColumn = i;
ResizeStart = xpos;
return true;
}
pos -= colWidth;
}
return false;
}
bool CGUITable::dragColumnUpdate(s32 xpos)
{
if ( !ResizableColumns || CurrentResizedColumn < 0 || CurrentResizedColumn >= s32(Columns.size()) )
{
CurrentResizedColumn = -1;
return false;
}
s32 width = s32(Columns[CurrentResizedColumn].Width) + (xpos-ResizeStart);
if ( width < 0 )
width = 0;
setColumnWidth(CurrentResizedColumn, u32(width));
ResizeStart = xpos;
return false;
}
bool CGUITable::selectColumnHeader(s32 xpos, s32 ypos)
{
if ( ypos > ( AbsoluteRect.UpperLeftCorner.Y + ItemHeight ) )
return false;
s32 pos = AbsoluteRect.UpperLeftCorner.X+1;
if ( HorizontalScrollBar && HorizontalScrollBar->isVisible() )
pos -= HorizontalScrollBar->getPos();
for ( u32 i = 0 ; i < Columns.size() ; ++i )
{
u32 colWidth = Columns[i].Width;
if ( xpos >= pos && xpos < ( pos + s32(colWidth) ) )
{
setActiveColumn( i, true );
return true;
}
pos += colWidth;
}
return false;
}
void CGUITable::orderRows(s32 columnIndex, EGUI_ORDERING_MODE mode)
{
Row swap;
if ( columnIndex == -1 )
columnIndex = getActiveColumn();
if ( columnIndex < 0 )
return;
if ( mode == EGOM_ASCENDING )
{
for ( s32 i = 0 ; i < s32(Rows.size()) - 1 ; ++i )
{
for ( s32 j = 0 ; j < s32(Rows.size()) - i - 1 ; ++j )
{
if ( Rows[j+1].Items[columnIndex].Text < Rows[j].Items[columnIndex].Text )
{
swap = Rows[j];
Rows[j] = Rows[j+1];
Rows[j+1] = swap;
if ( Selected == j )
Selected = j+1;
else if( Selected == j+1 )
Selected = j;
}
}
}
}
else if ( mode == EGOM_DESCENDING )
{
for ( s32 i = 0 ; i < s32(Rows.size()) - 1 ; ++i )
{
for ( s32 j = 0 ; j < s32(Rows.size()) - i - 1 ; ++j )
{
if ( Rows[j].Items[columnIndex].Text < Rows[j+1].Items[columnIndex].Text)
{
swap = Rows[j];
Rows[j] = Rows[j+1];
Rows[j+1] = swap;
if ( Selected == j )
Selected = j+1;
else if( Selected == j+1 )
Selected = j;
}
}
}
}
}
void CGUITable::selectNew(s32 ypos, bool onlyHover)
{
IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
s32 oldSelected = Selected;
if ( ypos < ( AbsoluteRect.UpperLeftCorner.Y + ItemHeight ) )
return;
// find new selected item.
if (ItemHeight!=0)
Selected = ((ypos - AbsoluteRect.UpperLeftCorner.Y - ItemHeight - 1) + VerticalScrollBar->getPos()) / ItemHeight;
if (Selected >= (s32)Rows.size())
Selected = Rows.size() - 1;
else if (Selected<0)
Selected = 0;
// post the news
if (Parent && !onlyHover)
{
SEvent event;
event.EventType = EET_GUI_EVENT;
event.GUIEvent.Caller = this;
event.GUIEvent.EventType = (Selected != oldSelected) ? EGET_TABLE_CHANGED : EGET_TABLE_SELECTED_AGAIN;
Parent->OnEvent(event);
}
}
//! draws the element and its children
void CGUITable::draw()
{
if (!IsVisible)
return;
irr::video::IVideoDriver* driver = Environment->getVideoDriver();
IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
IGUIFont* font = skin->getFont();
if (!font)
return;
// CAREFUL: near identical calculations for tableRect and clientClip are also done in checkScrollbars and selectColumnHeader
// Area of table used for drawing without scrollbars
core::rect<s32> tableRect(AbsoluteRect);
tableRect.UpperLeftCorner.X += 1;
tableRect.UpperLeftCorner.Y += 1;
if ( VerticalScrollBar && VerticalScrollBar->isVisible() )
tableRect.LowerRightCorner.X -= skin->getSize(EGDS_SCROLLBAR_SIZE);
if ( HorizontalScrollBar && HorizontalScrollBar->isVisible() )
tableRect.LowerRightCorner.Y -= skin->getSize(EGDS_SCROLLBAR_SIZE);
s32 headerBottom = tableRect.UpperLeftCorner.Y + ItemHeight;
// area of for the items (without header and without scrollbars)
core::rect<s32> clientClip(tableRect);
clientClip.UpperLeftCorner.Y = headerBottom + 1;
core::rect<s32>* clipRect = 0;
if (Clip)
clipRect = &AbsoluteClippingRect;
// draw background for whole element
skin->draw3DSunkenPane(this, skin->getColor(EGDC_3D_HIGH_LIGHT), true, DrawBack, AbsoluteRect, clipRect);
// scrolledTableClient is the area where the table items would be if it could be drawn completely
core::rect<s32> scrolledTableClient(tableRect);
scrolledTableClient.UpperLeftCorner.Y = headerBottom + 1;
scrolledTableClient.LowerRightCorner.Y = scrolledTableClient.UpperLeftCorner.Y + TotalItemHeight;
scrolledTableClient.LowerRightCorner.X = scrolledTableClient.UpperLeftCorner.X + TotalItemWidth;
if ( VerticalScrollBar && VerticalScrollBar->isVisible() )
{
scrolledTableClient.UpperLeftCorner.Y -= VerticalScrollBar->getPos();
scrolledTableClient.LowerRightCorner.Y -= VerticalScrollBar->getPos();
}
if ( HorizontalScrollBar && HorizontalScrollBar->isVisible() )
{
scrolledTableClient.UpperLeftCorner.X -= HorizontalScrollBar->getPos();
scrolledTableClient.LowerRightCorner.X -= HorizontalScrollBar->getPos();
}
// rowRect is around the scrolled row
core::rect<s32> rowRect(scrolledTableClient);
rowRect.LowerRightCorner.Y = rowRect.UpperLeftCorner.Y + ItemHeight;
u32 pos;
for ( u32 i = 0 ; i < Rows.size() ; ++i )
{
if (rowRect.LowerRightCorner.Y >= AbsoluteRect.UpperLeftCorner.Y &&
rowRect.UpperLeftCorner.Y <= AbsoluteRect.LowerRightCorner.Y)
{
// draw row seperator
if ( DrawFlags & EGTDF_ROWS )
{
core::rect<s32> lineRect(rowRect);
lineRect.UpperLeftCorner.Y = lineRect.LowerRightCorner.Y - 1;
driver->draw2DRectangle(skin->getColor(EGDC_3D_SHADOW), lineRect, &clientClip);
}
core::rect<s32> textRect(rowRect);
pos = rowRect.UpperLeftCorner.X;
// draw selected row background highlighted
if ((s32)i == Selected && DrawFlags & EGTDF_ACTIVE_ROW )
driver->draw2DRectangle(skin->getColor(EGDC_HIGH_LIGHT), rowRect, &clientClip);
for ( u32 j = 0 ; j < Columns.size() ; ++j )
{
textRect.UpperLeftCorner.X = pos + CellWidthPadding;
textRect.LowerRightCorner.X = pos + Columns[j].Width - CellWidthPadding;
// draw item text
if ((s32)i == Selected)
{
font->draw(Rows[i].Items[j].BrokenText.c_str(), textRect, skin->getColor(IsEnabled ? EGDC_HIGH_LIGHT_TEXT : EGDC_GRAY_TEXT), false, true, &clientClip);
}
else
{
font->draw(Rows[i].Items[j].BrokenText.c_str(), textRect, IsEnabled ? Rows[i].Items[j].Color : skin->getColor(EGDC_GRAY_TEXT), false, true, &clientClip);
}
pos += Columns[j].Width;
}
}
rowRect.UpperLeftCorner.Y += ItemHeight;
rowRect.LowerRightCorner.Y += ItemHeight;
}
core::rect<s32> columnSeparator(clientClip);
pos = scrolledTableClient.UpperLeftCorner.X;
for (u32 i = 0 ; i < Columns.size() ; ++i )
{
const wchar_t* text = Columns[i].Name.c_str();
u32 colWidth = Columns[i].Width;
//core::dimension2d<s32 > dim = font->getDimension(text);
core::rect<s32> columnrect(pos, tableRect.UpperLeftCorner.Y, pos + colWidth, headerBottom);
// draw column background
skin->draw3DButtonPaneStandard(this, columnrect, &tableRect);
// draw column seperator
if ( DrawFlags & EGTDF_COLUMNS )
{
columnSeparator.UpperLeftCorner.X = pos;
columnSeparator.LowerRightCorner.X = pos + 1;
driver->draw2DRectangle(skin->getColor(EGDC_3D_SHADOW), columnSeparator, &tableRect);
}
// draw header column text
columnrect.UpperLeftCorner.X += CellWidthPadding;
font->draw(text, columnrect, skin->getColor( IsEnabled ? EGDC_BUTTON_TEXT : EGDC_GRAY_TEXT), false, true, &tableRect);
// draw icon for active column tab
if ( (s32)i == ActiveTab )
{
if ( CurrentOrdering == EGOM_ASCENDING )
{
columnrect.UpperLeftCorner.X = columnrect.LowerRightCorner.X - CellWidthPadding - ARROW_PAD / 2 + 2;
columnrect.UpperLeftCorner.Y += 7;
skin->drawIcon(this,EGDI_CURSOR_UP,columnrect.UpperLeftCorner,0,0,false,&tableRect);
}
else
{
columnrect.UpperLeftCorner.X = columnrect.LowerRightCorner.X - CellWidthPadding - ARROW_PAD / 2 + 2;
columnrect.UpperLeftCorner.Y += 7;
skin->drawIcon(this,EGDI_CURSOR_DOWN,columnrect.UpperLeftCorner,0,0,false,&tableRect);
}
}
pos += colWidth;
}
// fill up header background up to the right side
core::rect<s32> columnrect(pos, tableRect.UpperLeftCorner.Y, tableRect.LowerRightCorner.X , headerBottom);
skin->draw3DButtonPaneStandard(this, columnrect, &tableRect);
IGUIElement::draw();
}
void CGUITable::breakText(const core::stringw& text, core::stringw& brokenText, u32 cellWidth)
{
IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
if (!Font)
return;
IGUIFont* font = skin->getFont();
if (!font)
return;
core::stringw line, lineDots;
wchar_t c[2];
c[1] = L'\0';
const u32 maxLength = cellWidth - (CellWidthPadding * 2);
const s32 maxLengthDots = cellWidth - (CellWidthPadding * 2) - font->getDimension(L"...").Width;
const u32 size = text.size();
u32 pos = 0;
u32 i;
for (i=0; i<size; ++i)
{
c[0] = text[i];
if (c[0] == L'\n')
break;
pos += font->getDimension( c ).Width;
if ( pos > maxLength )
break;
if ( font->getDimension( (line + c[0]).c_str() ).Width > maxLengthDots )
lineDots = line;
line += c[0];
}
if ( i < size )
brokenText = lineDots + L"...";
else
brokenText = line;
}
//! Set some flags influencing the layout of the table
void CGUITable::setDrawFlags(s32 flags)
{
DrawFlags = flags;
}
//! Get the flags which influence the layout of the table
s32 CGUITable::getDrawFlags() const
{
return DrawFlags;
}
//! Writes attributes of the element.
void CGUITable::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const
{
IGUITable::serializeAttributes(out, options);
out->addInt("ColumnCount", Columns.size());
u32 i;
for (i=0;i<Columns.size(); ++i)
{
core::stringc label;
label = "Column"; label += i; label += "name";
out->addString(label.c_str(), Columns[i].Name.c_str() );
label = "Column"; label += i; label += "color";
out->addColor(label.c_str(), Columns[i].TextColor );
label = "Column"; label += i; label += "width";
out->addInt(label.c_str(), Columns[i].Width );
label = "Column"; label += i; label += "OrderingMode";
out->addEnum(label.c_str(), Columns[i].OrderingMode, GUIColumnOrderingNames);
}
out->addInt("RowCount", Rows.size());
for (i=0;i<Rows.size(); ++i)
{
core::stringc label;
// Height currently not used and could be recalculated anyway
//label = "Row"; label += i; label += "height";
//out->addInt(label.c_str(), Rows[i].Height );
//label = "Row"; label += i; label += "ItemCount";
//out->addInt(label.c_str(), Rows[i].Items.size());
u32 c;
for ( c=0; c < Rows[i].Items.size(); ++c )
{
label = "Row"; label += i; label += "cell"; label += c; label += "text";
out->addString(label.c_str(), Rows[i].Items[c].Text.c_str() );
// core::stringw BrokenText; // can be recalculated
label = "Row"; label += i; label += "cell"; label += c; label += "color";
out->addColor(label.c_str(), Rows[i].Items[c].Color );
// void *data; // can't be serialized
}
}
// s32 ItemHeight; // can be calculated
// TotalItemHeight // calculated
// TotalItemWidth // calculated
// gui::IGUIFont* Font; // font is just the current font from environment
// gui::IGUIScrollBar* VerticalScrollBar; // not serialized
// gui::IGUIScrollBar* HorizontalScrollBar; // not serialized
out->addBool ("Clip", Clip);
out->addBool ("DrawBack", DrawBack);
out->addBool ("MoveOverSelect", MoveOverSelect);
// s32 CurrentResizedColumn; // runtime info - depends on user action
out->addBool ("ResizableColumns", ResizableColumns);
// s32 Selected; // runtime info - depends on user action
out->addInt("CellWidthPadding", CellWidthPadding );
out->addInt("CellHeightPadding", CellHeightPadding );
// s32 ActiveTab; // runtime info - depends on user action
// bool Selecting; // runtime info - depends on user action
out->addEnum("CurrentOrdering", CurrentOrdering, GUIOrderingModeNames);
out->addInt("DrawFlags", DrawFlags);
}
//! Reads attributes of the element
void CGUITable::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options)
{
IGUITable::deserializeAttributes(in, options);
Columns.clear();
u32 columnCount = in->getAttributeAsInt("ColumnCount");
u32 i;
for (i=0;i<columnCount; ++i)
{
core::stringc label;
Column column;
label = "Column"; label += i; label += "name";
column.Name = core::stringw(in->getAttributeAsString(label.c_str()).c_str());
label = "Column"; label += i; label += "color";
column.TextColor = in->getAttributeAsColor(label.c_str());
label = "Column"; label += i; label += "width";
column.Width = in->getAttributeAsInt(label.c_str());
label = "Column"; label += i; label += "OrderingMode";
column.OrderingMode = EGCO_NONE;
s32 co = in->getAttributeAsEnumeration(label.c_str(), GUIColumnOrderingNames);
if (co > 0)
column.OrderingMode = EGUI_COLUMN_ORDERING(co);
Columns.push_back(column);
}
Rows.clear();
u32 rowCount = in->getAttributeAsInt("RowCount");
for (i=0; i<rowCount; ++i)
{
core::stringc label;
Row row;
// Height currently not used and could be recalculated anyway
//label = "Row"; label += i; label += "height";
//row.Height = in->getAttributeAsInt(label.c_str() );
Rows.push_back(row);
//label = "Row"; label += i; label += "ItemCount";
//u32 itemCount = in->getAttributeAsInt(label.c_str());
u32 c;
for ( c=0; c < columnCount; ++c )
{
Cell cell;
label = "Row"; label += i; label += "cell"; label += c; label += "text";
cell.Text = core::stringw(in->getAttributeAsString(label.c_str()).c_str());
breakText( cell.Text, cell.BrokenText, Columns[c].Width );
label = "Row"; label += i; label += "cell"; label += c; label += "color";
cell.Color = in->getAttributeAsColor(label.c_str());
cell.Data = NULL;
Rows[Rows.size()-1].Items.push_back(cell);
}
}
ItemHeight = 0; // calculated
TotalItemHeight = 0; // calculated
TotalItemWidth = 0; // calculated
// force font recalculation
if ( Font )
{
Font->drop();
Font = 0;
}
Clip = in->getAttributeAsBool("Clip");
DrawBack = in->getAttributeAsBool("DrawBack");
MoveOverSelect = in->getAttributeAsBool("MoveOverSelect");
CurrentResizedColumn = -1;
ResizeStart = 0;
ResizableColumns = in->getAttributeAsBool("ResizableColumns");
Selected = -1;
CellWidthPadding = in->getAttributeAsInt("CellWidthPadding");
CellHeightPadding = in->getAttributeAsInt("CellHeightPadding");
ActiveTab = -1;
Selecting = false;
CurrentOrdering = (EGUI_ORDERING_MODE) in->getAttributeAsEnumeration("CurrentOrdering", GUIOrderingModeNames);
DrawFlags = in->getAttributeAsInt("DrawFlags");
refreshControls();
}
} // end namespace gui
} // end namespace irr
#endif