irrlicht/source/Irrlicht/CGUIFileOpenDialog.h

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// Copyright (C) 2002-2007 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#define __C_GUI_FILE_OPEN_DIALOG_H_INCLUDED__
#include "IGUIFileOpenDialog.h"
#include "IGUIButton.h"
#include "IGUIListBox.h"
#include "IFileSystem.h"
namespace irr
{
namespace gui
{
class CGUIFileOpenDialog : public IGUIFileOpenDialog
{
public:
//! constructor
CGUIFileOpenDialog(const wchar_t* title, IGUIEnvironment* environment, IGUIElement* parent, s32 id);
//! destructor
virtual ~CGUIFileOpenDialog();
//! returns the filename of the selected file. Returns NULL, if no file was selected.
virtual const wchar_t* getFilename();
//! called if an event happened.
virtual bool OnEvent(SEvent event);
//! draws the element and its children
virtual void draw();
protected:
//! fills the listbox with files.
void fillListBox();
//! sends the event that the file has been selected.
void sendSelectedEvent();
//! sends the event that the file choose process has been canceld
void sendCancelEvent();
core::position2d<s32> DragStart;
core::stringw FileName;
bool Dragging;
IGUIButton* CloseButton;
IGUIButton* OKButton;
IGUIButton* CancelButton;
IGUIListBox* FileBox;
IGUIElement* FileNameText;
IGUIElement* EventParent;
io::IFileSystem* FileSystem;
io::IFileList* FileList;
};
} // end namespace gui
} // end namespace irr
#endif