irrlicht/include/IGUIScrollBar.h

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// Copyright (C) 2002-2008 Nikolaus Gebhardt
// This file is part of the "Irrlicht Engine".
// For conditions of distribution and use, see copyright notice in irrlicht.h
#ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__
#define __I_GUI_SCROLL_BAR_H_INCLUDED__
#include "IGUIElement.h"
namespace irr
{
namespace gui
{
//! Default scroll bar GUI element.
class IGUIScrollBar : public IGUIElement
{
public:
//! constructor
IGUIScrollBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
: IGUIElement(EGUIET_SCROLL_BAR, environment, parent, id, rectangle) {}
//! gets the maximum value of the scrollbar.
virtual s32 getMax() const = 0;
//! sets the maximum value of the scrollbar.
virtual void setMax(s32 max) = 0;
//! gets the small step value
virtual s32 getSmallStep() const = 0;
//! Sets the small step, the amount that the value changes by when clicking
//! on the buttons or using the cursor keys.
virtual void setSmallStep(s32 step) = 0;
//! gets the large step value
virtual s32 getLargeStep() const = 0;
//! Sets the large step, the amount that the value changes by when clicking
//! in the tray, or using the page up and page down keys.
virtual void setLargeStep(s32 step) = 0;
//! gets the current position of the scrollbar
virtual s32 getPos() const = 0;
//! sets the current position of the scrollbar
virtual void setPos(s32 pos) = 0;
};
} // end namespace gui
} // end namespace irr
#endif