minetest_hardmode/todo

73 lines
1.3 KiB
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integrate burden into hunger
add flint slot on furnace formspec, revert furnace craft recipe to normal
add big list of item weights to burden
BUG: campfire does not shift-click transfer
make crops die in winter, adjust growing time to fit year
features:
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thirst, must drink fresh water
vomiting (loss of health and food) on chance if drinking dirty water
copper kettle to boil water
disease for crops
warm beverages to stave off emergency cold
large cargo boat with attached chest entity that cannot be picked up once placed
start dropping things randomly if you carry too much
cooking pot (copper) for fire
cook kelp
more farming
more shoes to make you run faster
cattails, including fluff and roots (craft with axe to get edible roots
occasionally drop a chunk if coral is dug with a pick
timer on inventory to kill coral if it lasts too long
emitter for leaves dropping in fall
mobs
fast rabbits
fast deer
wolves
gophers? (swims in dirt, eats crops, leaves little mounds)
various human attackers
spears
hunger seems a bit too slow with the new cattails and berries
fix berry regen & seasons
make more nodes rot
growing coral
have to breed maize
wood processing machine
farming checks season and cold to grow
nodes:
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copper pot
copper kettle
corn
mousetrap