73 lines
1.3 KiB
Plaintext
73 lines
1.3 KiB
Plaintext
integrate burden into hunger
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add flint slot on furnace formspec, revert furnace craft recipe to normal
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add big list of item weights to burden
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BUG: campfire does not shift-click transfer
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make crops die in winter, adjust growing time to fit year
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features:
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thirst, must drink fresh water
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vomiting (loss of health and food) on chance if drinking dirty water
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copper kettle to boil water
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disease for crops
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warm beverages to stave off emergency cold
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large cargo boat with attached chest entity that cannot be picked up once placed
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start dropping things randomly if you carry too much
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cooking pot (copper) for fire
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cook kelp
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more farming
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more shoes to make you run faster
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cattails, including fluff and roots (craft with axe to get edible roots
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occasionally drop a chunk if coral is dug with a pick
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timer on inventory to kill coral if it lasts too long
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emitter for leaves dropping in fall
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mobs
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fast rabbits
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fast deer
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wolves
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gophers? (swims in dirt, eats crops, leaves little mounds)
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various human attackers
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spears
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hunger seems a bit too slow with the new cattails and berries
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fix berry regen & seasons
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make more nodes rot
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growing coral
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have to breed maize
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wood processing machine
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farming checks season and cold to grow
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nodes:
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copper pot
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copper kettle
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corn
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mousetrap
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