working durian

master
Izzy 2020-05-04 13:15:21 -06:00
parent c6f19f678f
commit 7fc31f0793
4 changed files with 204 additions and 25 deletions

View File

@ -1,6 +1,15 @@
local durian_speed = {
sapling = 500,
rand = 60,
}
local function gr()
return math.random(durian_speed.rand)
end
minetest.register_node("farming_super:jackfruit", {
description = "Jackfruit",
tiles = {"default_cactus_side.png"},
@ -192,9 +201,10 @@ minetest.register_node("farming_super:durian_top", {
type = "fixed",
connect_top = {{-0.20*.7, -.3*.7, -0.20*.7, 0.20*.7, .43*.7, 0.20*.7},},
},
drop = "farming_super:durian",
sunlight_propagates = true,
is_ground_content = false,
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, plant = 1},
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, plant = 1, durian_fruit=1},
sounds = default.node_sound_wood_defaults(),
})
@ -223,10 +233,11 @@ minetest.register_node("farming_super:durian_side", {
type = "fixed",
fixed = {{(-0.20)*.7, (-.3)*.7, (-0.20-.3)*.7, (0.20)*.7, (.43)*.7, (0.20-.3)*.7},},
},
drop = "farming_super:durian",
connects_to = {"group:tree"},
sunlight_propagates = true,
is_ground_content = false,
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, plant = 1},
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, plant = 1, durian_fruit=1},
sounds = default.node_sound_wood_defaults(),
})
@ -241,7 +252,20 @@ minetest.register_node("farming_super:durian_tree", {
drop = "default:tree",
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node
on_place = minetest.rotate_node,
after_destruct = function(pos)
local durians = minetest.find_nodes_in_area(
vector.subtract(pos, {x=-1, y=-1, z=-1}),
vector.subtract(pos, {x=1, y=0, z=1}),
"group:durian_fruit"
)
for _,p in ipairs(durians) do
minetest.set_node(p, {name="air"})
minetest.add_item(p, {name="farming_super:durian"})
end
end,
})
@ -255,13 +279,6 @@ minetest.register_node("farming_super:durian_leaves", {
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
-- drop = {
-- max_items = 1,
-- items = {
-- {items = {"default:acacia_sapling"}, rarity = 20},
-- {items = {"default:acacia_leaves"}}
-- }
-- },
sounds = default.node_sound_leaves_defaults(),
})
@ -277,20 +294,19 @@ local function not_air(pos)
end
local function durian_tree(pos)
local function durian_tree(pos, nodes)
local oy = pos.y
minetest.set_node(pos, {name="farming_super:durian_tree"})
minetest.set_node(pos, {name=nodes.tree})
for j = 1,4 do
pos.y = pos.y + 1
if not_air(pos) then
print("not air")
return
end
minetest.set_node(pos, {name="farming_super:durian_tree"})
minetest.set_node(pos, {name=nodes.tree})
end
local dirs = {
@ -312,7 +328,7 @@ local function durian_tree(pos)
return
end
minetest.set_node(d, {
name="farming_super:durian_tree",
name = nodes.tree,
param2 = fdirs[rd] --minetest.dir_to_facedir(1)
})
d = vector.add(d, dir)
@ -326,7 +342,7 @@ local function durian_tree(pos)
for _,p in ipairs(airs) do
if vector.distance(p, d) - math.random() < 1.6 and not not_air(p) then
minetest.set_node(p, {name="farming_super:durian_leaves"})
minetest.set_node(p, {name=nodes.leaves})
end
end
end
@ -340,11 +356,10 @@ local function durian_tree(pos)
pos.y = pos.y + 1
if not_air(pos) then
print("not air")
return
end
minetest.set_node(pos, {name="farming_super:durian_tree"})
minetest.set_node(pos, {name = nodes.tree})
end
branch(pos)
@ -353,8 +368,61 @@ local function durian_tree(pos)
end
minetest.register_node("farming_super:durian_sapling", {
description = "Durian Sapling",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.69,
tiles = {"farming_super_durian_sapling.png"},
inventory_image = "farming_super_durian_sapling.png",
paramtype = "light",
-- paramtype2 = "meshoptions",
sunlight_propagates = true,
walkable = false,
buildable_to = false,
grape_color = color,
groups = {snappy = 2, oddly_breakable_by_hand = 2, flammable = 1, attached_node=1, durian_sapling=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 1.3, 6 / 16},
},
-- place_param2 = 1,
on_place = function(itemstack, placer, pointed_thing)
local n = minetest.get_node(pointed_thing.above)
if n.name ~= "farming_super:durian_sapling" and (n.name == "air" or minetest.registered_nodes[n.name].buildable_to) then
minetest.set_node(pointed_thing.above, {name="farming_super:durian_sapling"})
local timer = minetest.get_node_timer(pointed_thing.above)
timer:start(durian_speed.sapling + gr())
-- timer:start(10)
itemstack:take_item(1)
end
return itemstack
end,
on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
pos.y = pos.y - 1
local soil = minetest.get_node(pos)
if minetest.get_item_group(soil.name, "soil") <= 0 then
return
end
pos.y = pos.y + 1
durian_tree(pos, {
tree = "farming_super:durian_tree",
leaves = "farming_super:durian_leaves",
})
end,
})
--[[
minetest.register_node("farming_super:durian_tree_seed", {
description = "Durian Tree Seed",
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
@ -365,18 +433,21 @@ minetest.register_node("farming_super:durian_tree_seed", {
sounds = default.node_sound_wood_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local p = pointed_thing.above
durian_tree(p)
durian_tree(p, {
tree = "farming_super:durian_tree",
leaves = "farming_super:durian_leaves",
})
end,
})
]]
minetest.register_abm({
label = "durian grows",
label = "durian grows fruit",
neighbors = {"farming_super:durian_tree"},
nodenames = {"air"},
interval = 1,
chance = 30,
interval = 30,
chance = 300,
action = function(pos, node)
local tree = minetest.find_node_near(pos, 1, "farming_super:durian_tree")
if not tree then
@ -407,3 +478,111 @@ minetest.register_abm({
})
end,
})
minetest.register_node("farming_super:durian_seed", {
description = "Durian Seeds",
tiles = {"farming_super_durian_seed.png"},
inventory_image = "farming_super_durian_seed.png",
drawtype = "signlike",
groups = {seed = 1, snappy = 3, attached_node = 1, flammable = 2},
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
},
sounds = default.node_sound_dirt_defaults({
dig = {name = "", gain = 0},
dug = {name = "default_grass_footstep", gain = 0.2},
place = {name = "default_place_node", gain = 0.25},
}),
})
minetest.register_craft({
type = "shapeless",
output = "farming_super:durian_seed 3",
recipe = {"farming_super:durian", "group:sword"},
replacements = {
{"default:sword_wood", "default:sword_wood"},
{"default:sword_steel", "default:sword_steel"},
{"default:sword_bronze", "default:sword_bronze"},
{"default:sword_mese", "default:sword_mese"},
{"default:sword_diamond", "default:sword_diamond"},
},
})
minetest.register_abm({
nodenames = {"farming_super:durian_seed"},
interval = 41,
chance = 50,
action = function(pos, node)
pos.y = pos.y - 1
local n = minetest.get_node(pos)
if n.name == "farming:soil_wet" then
pos.y = pos.y + 1
minetest.set_node(pos, {name="farming_super:durian_sapling"})
end
end,
})
minetest.register_node("farming_super:durian_tree_mapgen", {
description = "Durian Tree Mapgen Node",
-- drawtype= "airlike",
paramtype = "light",
groups = { },
drop = "",
})
minetest.register_lbm({
name = "farming_super:durian_tree_mapgen",
nodenames = {"farming_super:durian_tree_mapgen"},
catch_up = true,
action = function(pos, node)
durian_tree(pos, {
tree = "farming_super:durian_tree",
leaves = "farming_super:durian_leaves",
})
end,
})
minetest.register_abm({
nodenames = {"farming_super:durian_tree_mapgen"},
interval = 5,
chance = 1,
catch_up = true,
action = function(pos, node)
durian_tree(pos, {
tree = "farming_super:durian_tree",
leaves = "farming_super:durian_leaves",
})
end,
})
minetest.register_decoration({
name = "farming_super:durian_tree_mapgen",
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = -0.008,
scale = 0.01,
spread = {x = 200, y = 200, z = 200},
seed = 567446,
octaves = 3,
persist = 0.7
},
biomes = {"rainforest", "rainforest_ocean", "rainforest_swamp"},
y_max = 40,
y_min = 1,
decoration = "farming_super:durian_tree_mapgen",
})

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@ -517,7 +517,7 @@ minetest.register_abm({
for i = 1,12 do
pos.y = pos.y - 1
local n = minetest.get_node(pos)
if n.name ~= "air" and minetest.get_item_group("leaves",n.name) == 0 then
if n.name ~= "air" and minetest.get_item_group(n.name, "leaves") == 0 then
pos.y = pos.y + 1
local n2 = minetest.get_node(pos)
if n2.name == "air" or minetest.registered_nodes[n2.name].buildable_to then