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5 Commits

Author SHA1 Message Date
Izzy 32d204111c fluids, spills, and intake bug fixes
gasoline-powered pump
better pump textures
2020-04-17 11:46:57 -06:00
Izzy 6678ba4e8f vapor fixes
barrel filler crash fix
2020-04-16 09:32:03 -06:00
Izzy deef1014c0 soiled nodes burn 2020-04-14 10:16:43 -06:00
Izzy a88e546312 fix for new minetest version 2020-04-07 10:41:47 -06:00
Izzy 75947e833f rock crusher, tweaks 2019-04-26 00:52:55 -06:00
15 changed files with 368 additions and 63 deletions

View File

@ -217,6 +217,10 @@ minetest.register_abm({
local npos = {x=pos.x, y=pos.y + 1, z=pos.z}
local pnet = bitumen.pipes.get_net(npos)
if not pnet then
return
end
local bpos = {x=pos.x, y=pos.y - 1, z=pos.z}
local bmeta = minetest.env:get_meta(bpos)
@ -235,10 +239,10 @@ minetest.register_abm({
end
local cap = math.max(max_fill - fill, 0)
print("cap: "..cap)
-- print("cap: "..cap)
local to_take = math.min(10, math.min(cap, pnet.buffer))
if to_take == 0 then
print("barrel full")
-- print("barrel full")
return
end

View File

@ -147,7 +147,7 @@ minetest.register_node("bitumen:cement_mixer", {
}
},
paramtype2 = "facedir",
groups = {choppy=1, petroleum_fixture=1},
groups = {cracky=1, petroleum_fixture=1},
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)

View File

@ -15,5 +15,11 @@ minetest.register_craftitem("bitumen:galv_steel_sheet", {
})
minetest.register_craftitem("bitumen:gas_engine", {
description = "Gasoline Engine",
inventory_image = "bitumen_gasoline_engine.png",
})

View File

@ -32,6 +32,21 @@ minetest.register_craft({
},
})
minetest.register_craft({
output = "bitumen:pump_gas 1",
type = "shapeless",
recipe = {"bitumen:pump", "bitumen:gas_engine"},
})
minetest.register_craft({
output = "bitumen:gas_engine 1",
recipe = {
{"", "", ""},
{"default:steel_ingot", "", "default:steel_ingot"},
{"", "default:steelblock", ""},
},
})
-- drilling
@ -306,7 +321,7 @@ minetest.register_craft({
})
--
-- misc machines
minetest.register_craft({
output = "bitumen:kerosene_light",
@ -316,3 +331,12 @@ minetest.register_craft({
{"", "bitumen:drum_extractor", ""},
}
})
minetest.register_craft({
output = "bitumen:rock_crusher",
recipe = {
{"", "bitumen:galv_steel_sheet", ""},
{"bitumen:galv_steel_sheet", "bitumen:rock_crusher_blueprint", "bitumen:galv_steel_sheet"},
{"", "bitumen:galv_steel_sheet", ""},
}
})

View File

@ -32,6 +32,7 @@ local function register_fluid(modname, name, info)
description = info.desc,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "leveled",
tiles = {
{
name = "default_river_water_source_animated.png"..info.colorize,
@ -85,6 +86,7 @@ local function register_fluid(modname, name, info)
description = info.desc,
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "leveled",
tiles = {
{
name = "default_river_water_source_animated.png"..info.colorize,

View File

@ -104,6 +104,7 @@ dofile(modpath.."/cylinder_tank.lua")
dofile(modpath.."/sphere_tank.lua")
dofile(modpath.."/refinery.lua")
dofile(modpath.."/lights.lua")
dofile(modpath.."/rock_crusher.lua")
@ -181,7 +182,7 @@ minetest.register_abm({
if ym.name == "air" then
local nb = {}
print("air below")
-- print("air below")
for _,p in ipairs(npos) do
local n = minetest.get_node(p)

View File

@ -85,23 +85,25 @@ minetest.register_ore({
minetest.register_ore({
ore_type = "blob",
ore = "bitumen:chalk",
wherein = {"default:stone"},
clust_scarcity = 32 * 32 * 32,
clust_size = 6,
wherein = {"default:stone", "default:sand"},
clust_scarcity = 48 * 48 * 48,
clust_size = 14,
y_min = 2,
y_max = 30,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.2,
spread = {x = 5, y = 5, z = 5},
spread = {x = 10, y = 5, z = 7},
seed = -343,
octaves = 1,
persist = 0.0
persist = 0.1
},
biomes = {"savanna", "savanna_shore", "savanna_ocean",
"rainforest", "rainforest_swamp", "rainforest_ocean", "underground",
"floatland_coniferous_forest", "floatland_coniferous_forest_ocean"}
"floatland_coniferous_forest", "floatland_coniferous_forest_ocean"
-- ,"grassland", "desert", "sandstone_desert"
}
})

View File

@ -528,8 +528,9 @@ minetest.register_abm({
local take = math.max(0, math.min(ulevel, cap - pnet.buffer))
pnet.buffer = pnet.buffer + take
--print("intake took "..take.. " water")
if ulevel - rate > 0 then
minetest.set_node_level(pos, ulevel - take)
local nl = math.floor(ulevel - take + 0.5)
if nl > 0 then
minetest.set_node_level(pos, nl)
else
minetest.set_node(pos, {name = "air"})
end
@ -613,7 +614,7 @@ minetest.register_abm({
--print("cap: ".. cap .." avail: ".. avail .. " out: "..out)
pnet.buffer = pnet.buffer - out
minetest.set_node_level(pos, blevel + out)
elseif bnode.name == "air" then
elseif bnode.name == "air" or bnode.name == "bitumen:vapor_1" or bnode.name == "bitumen:vapor_2" then
local out = math.min(64, math.max(0, avail))
pnet.buffer = pnet.buffer - out
minetest.set_node(pos, {name = pnet.fluid})

206
pump.lua
View File

@ -38,7 +38,11 @@ end
minetest.register_node("bitumen:pump", {
description = "Pump",
drawtype = "normal",
tiles = {"default_steel_block.png"},
tiles = {
"default_steel_block.png^bitumen_arrow.png^[transformR90", "default_steel_block.png^bitumen_arrow.png^[transformR270",
"default_steel_block.png^bitumen_arrow.png", "default_steel_block.png^bitumen_arrow.png^[transformR180",
"default_copper_block.png", "default_tin_block.png",
},
is_ground_content = false,
paramtype2 = "facedir",
groups = {cracky = 1, petroleum_fixture=1, oddly_breakable_by_hand = 3},
@ -85,7 +89,11 @@ minetest.register_node("bitumen:pump", {
minetest.register_node("bitumen:pump_on", {
description = "Pump (Active)",
drawtype = "normal",
tiles = {"default_tin_block.png"},
tiles = {
"default_steel_block.png^bitumen_arrow_yellow.png^[transformR90", "default_steel_block.png^bitumen_arrow_yellow.png^[transformR270",
"default_steel_block.png^bitumen_arrow_yellow.png", "default_steel_block.png^bitumen_arrow_yellow.png^[transformR180",
"default_copper_block.png", "default_tin_block.png",
},
is_ground_content = false,
paramtype2 = "facedir",
groups = {cracky = 1, petroleum_fixture=1, oddly_breakable_by_hand = 3, --[[not_in_creaetive_inventory=1]]},
@ -120,11 +128,6 @@ minetest.register_node("bitumen:pump_on", {
minetest.register_abm({
nodenames = {"bitumen:pump_on"},
interval = 1,
@ -165,10 +168,10 @@ minetest.register_abm({
local taken, fluid = bitumen.pipes.take_fluid(frontpos, to_take)
local pushed = bitumen.pipes.push_fluid(backpos, fluid, taken, lift)
-- print("bitumen pumped " ..taken .. " > "..pushed)
-- print("bitumen pumped " ..taken .. " > "..pushed)
if pushed < taken then
print("bitumen pump leaked ".. (taken - pushed))
print("bitumen pump leaked ".. (taken - pushed) .. " at " ..pos.x..","..pos.y..","..pos.z)
end
--print("")
@ -177,3 +180,188 @@ minetest.register_abm({
-- gas-powered pump
minetest.register_node("bitumen:pump_gas", {
description = "Gas-powered Pump",
drawtype = "normal",
tiles = {
"default_steel_block.png^default_obsidian_glass.png^bitumen_arrow.png^[transformR90", "default_steel_block.png^default_obsidian_glass.png^bitumen_arrow.png^[transformR270",
"default_steel_block.png^default_obsidian_glass.png^bitumen_arrow.png", "default_steel_block.png^default_obsidian_glass.png^bitumen_arrow.png^[transformR180",
"default_copper_block.png^default_obsidian_glass.png", "default_tin_block.png^default_obsidian_glass.png",
},
is_ground_content = false,
paramtype2 = "facedir",
groups = {cracky = 1, petroleum_fixture=1, oddly_breakable_by_hand = 3},
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", pump_formspec)
--bitumen.pipes.on_construct(pos)
end,
--[[ not working, apparently due to an "undocumented feature" in the engine ;)
on_receive_fields = function(pos, form, fields, player)
local meta = minetest:get_meta(pos)
local mf = meta:get_string("formspec")
print(dump(mf).."\n")
if fields.start then
print("start")
swap_node(pos, "bitumen:pump_on")
-- refetch the meta after the node swap just to be sure
local meta = minetest:get_meta(pos)
meta:set_string("formspec", "")
meta:set_string("formspec", pump_formspec_on)
local mf = meta:get_string("formspec")
print(dump(mf))
minetest.show_formspec(player:get_player_name(), "", pump_formspec_on)
end
end,
]]
on_punch = function(pos)
swap_node(pos, "bitumen:pump_gas_on")
end,
})
minetest.register_node("bitumen:pump_gas_on", {
description = "Gas-powered Pump (Active)",
drawtype = "normal",
tiles = {
"default_steel_block.png^default_obsidian_glass.png^bitumen_arrow_yellow.png^[transformR90", "default_steel_block.png^default_obsidian_glass.png^bitumen_arrow_yellow.png^[transformR270",
"default_steel_block.png^default_obsidian_glass.png^bitumen_arrow_yellow.png", "default_steel_block.png^default_obsidian_glass.png^bitumen_arrow_yellow.png^[transformR180",
"default_copper_block.png^default_obsidian_glass.png", "default_tin_block.png^default_obsidian_glass.png",
},
is_ground_content = false,
paramtype2 = "facedir",
groups = {cracky = 1, petroleum_fixture=1, oddly_breakable_by_hand = 3, --[[not_in_creaetive_inventory=1]]},
sounds = default.node_sound_glass_defaults(),
on_place = minetest.rotate_node,
drop = "bitumen:pump_gas",
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec", pump_formspec_on)
--bitumen.pipes.on_construct(pos)
end,
--[[ not working, apparently due to an "undocumented feature" in the engine ;)
on_receive_fields = function(pos, form, fields, player)
if fields.stop then
print("stop")
swap_node(pos, {name="bitumen:pump"})
local meta = minetest:get_meta(pos)
meta:set_string("formspec", pump_formspec)
minetest.show_formspec(player:get_player_name(), "", pump_formspec)
end
end,
]]
on_punch = function(pos)
swap_node(pos, "bitumen:pump_gas")
end,
})
minetest.register_abm({
nodenames = {"bitumen:pump_gas_on"},
interval = 1,
chance = 1,
action = function(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local fuel = meta:get_int("fuel")
-- print("pump fuel "..fuel)
if fuel <= 0 then
local below = {x=pos.x, y=pos.y-1, z=pos.z}
local bnode = minetest.get_node(below)
if bnode.name == "bitumen:oil_drum" then
local bmeta = minetest.get_meta(below)
local fluid = bmeta:get_string("fluid")
if fluid == "bitumen:gasoline" then
local fill = bmeta:get_int("fill")
print("pump fill "..fill)
if fill >= 1 then
fill = fill - 1
bmeta:set_int("fill", fill)
local max_fill = bmeta:get_int("maxfill")
bmeta:set_string("infotext", fluid .." (".. math.floor(((fill*100)/max_fill)+0.5) .."%)")
fuel = 60
end
end
end
end
if fuel <= 0 then
-- minetest.set_node(pos, {name="bitumen:pump_gas"})
print("pump out of gas " .. fuel)
swap_node(pos, "bitumen:pump_gas")
return
else
fuel = fuel - 1
meta:set_int("fuel", fuel)
end
local back_dir = minetest.facedir_to_dir(node.param2)
local backpos = vector.add(pos, back_dir)
local backnet = bitumen.pipes.get_net(backpos)
if backnet == nil then
print("bpump no backnet at "..minetest.pos_to_string(backpos))
return
end
local front_dir = vector.multiply(back_dir, -1)
local frontpos = vector.add(pos, front_dir)
local frontnet = bitumen.pipes.get_net(frontpos)
if frontnet == nil then
print("bpump no frontnet at "..minetest.pos_to_string(frontpos))
return
end
if backnet.fluid ~= frontnet.fluid and backnet.fluid ~= "air" then
print("bpump: bad_fluid")
return -- incompatible fluids
end
local lift = 50
--print("fpos ".. minetest.pos_to_string(frontpos) .. " | bpos "..minetest.pos_to_string(backpos))
--print("fp ".. frontnet.in_pressure .. " | bp "..backnet.in_pressure)
-- HACK: hardcoded buffer amount
local to_take = 64 - backnet.buffer
if to_take <= 0 then
-- print("pump: output pipe full")
return
end
local taken, fluid = bitumen.pipes.take_fluid(frontpos, to_take)
local pushed = bitumen.pipes.push_fluid(backpos, fluid, taken, lift)
-- print("bitumen pumped " ..taken .. " > "..pushed)
if pushed < taken then
print("bitumen pump leaked ".. (taken - pushed) .. " at " ..pos.x..","..pos.y..","..pos.z)
end
--print("")
end
})

View File

@ -166,7 +166,7 @@ bitumen.register_burner({"bitumen:distillation_column_boiler_on"}, {
finish_cook = function(pos)
--print("y1 ".. pos.y)
local input = bitumen.pipes.take_fluid(pos, 64)
---print("crude taken: ".. input)
print(pos.x .. " crude taken: ".. input)
if input <= 0 then
return
end

View File

@ -68,12 +68,12 @@ local rock_crusher_formspec =
local function take_gas(itemstack, amount)
if st:get_name() ~= "bitumen:oil_drum_filled" end
if itemstack:get_name() ~= "bitumen:oil_drum_filled" then
return false
end
local smeta = st:get_meta()
if smeta:get_float("fluid") ~= "bitumen:gasoline" then
local smeta = itemstack:get_meta()
if smeta:get_string("fluid") ~= "bitumen:gasoline" then
return false
end
@ -88,6 +88,62 @@ local function take_gas(itemstack, amount)
end
function crushtimer(pos, elapsed)
local meta = minetest.get_meta(pos)
local fuel = meta:get_float("fuel") or 0.0
if fuel <= 0 then
-- try to get some fuel
local inv = meta:get_inventory()
local st = inv:get_stack("main", 1)
if take_gas(st, 1) then
inv:set_stack("main", 1, st);
fuel = fuel + 1
else
-- out of fuel, turn off
return false
end
end
fuel = fuel - .1
meta:set_float("fuel", fuel)
-- try to grind some rocks
pos.y = pos.y + 1
-- local tnode = minetest.get_node(pos)
local tmeta = minetest.get_meta(pos)
local tinv = tmeta:get_inventory()
local cob = tinv:remove_item("main", "default:cobble 1")
if cob:get_count() <= 0 then
cob = tinv:remove_item("main", "default:desert_cobble 1")
end
if cob:get_count() > 0 then
pos.y = pos.y - 2
local bmeta = minetest.get_meta(pos)
local binv = bmeta:get_inventory()
binv:add_item("main", "default:gravel 1")
end
return true
end
minetest.register_node("bitumen:rock_crusher", {
description = "Small Gas Rock Crusher",
drawtype = "nodebox",
@ -120,40 +176,13 @@ minetest.register_node("bitumen:rock_crusher", {
on_punch = function(pos)
swap_node(pos, "bitumen:rock_crusher_on")
try_turn_on(pos)
minetest.get_node_timer(pos):start(2.0)
--try_turn_on(pos)
end,
on_timer = function(pos)
return false
end,
on_timer = function(pos, elapsed)
local meta = minetest.get_meta(pos)
local fuel = meta:get_float("fuel") or 0.0
if fuel <= 0 then
-- try to get some fuel
local inv = meta:get_inventory()
local st = inv:get_stack("main", 1)
if take_gas(st, 1) then
inv:set_stack("main", 1, st);
fuel = fuel + 1
else
-- out of fuel, turn off
return false
end
end
fuel = fuel - .1
meta:set_float("fuel", fuel)
-- try to grind some rocks
end
})
@ -190,11 +219,16 @@ minetest.register_node("bitumen:rock_crusher_on", {
on_punch = function(pos)
swap_node(pos, "bitumen:rock_crusher")
destruct_light(pos)
-- destruct_light(pos)
end,
on_timer = crushtimer,
})
bitumen.register_blueprint({
name="bitumen:rock_crusher",
no_constructor_craft = true,
})

View File

@ -53,6 +53,7 @@ local soil_more = {}
local soil_less = {}
local soil_abm_nodes = {}
local soil_abm_neighbors = {}
local burnable_soiled_nodes = {}
local function spill_name(orig, lvl)
@ -117,6 +118,9 @@ local register_spill_node = function(old)
table.insert(soil_abm_neighbors, n2)
table.insert(soil_abm_neighbors, n1)
table.insert(soil_abm_neighbors, old)
table.insert(burnable_soiled_nodes, n3)
table.insert(burnable_soiled_nodes, n2)
end
end
@ -425,7 +429,14 @@ minetest.register_abm({
-- print(dump2(x).. " -> " ..dump2(bnode.name))
else
local lvl = minetest.get_node_level(pos)
minetest.set_node_level(pos, math.max(0, lvl - 10))
local nl = math.max(0, lvl - 10)
if nl == 0 then
minetest.set_node(pos, {name="air"})
else
minetest.set_node_level(pos, nl)
end
minetest.set_node(bp, {name=x})
return
@ -439,7 +450,39 @@ minetest.register_abm({
minetest.register_abm({
label = "Spilled nodes burn slowly",
nodenames = burnable_soiled_nodes,
neighbors = {"fire:basic_flame"},
interval = 4,
chance = 20,
catch_up = true,
action = function(pos, node, active_object_count, active_object_count_wider)
local n = minetest.get_node(pos)
if n then
local less = soil_less[n.name]
if less then
minetest.set_node(pos, {name = less})
end
end
end,
})
minetest.register_abm({
label = "Spilled nodes catch fire",
nodenames = burnable_soiled_nodes,
neighbors = {"fire:basic_flame"},
interval = 3,
chance = 5,
catch_up = true,
action = function(pos, node, active_object_count, active_object_count_wider)
local n = minetest.find_node_near(pos, 1, {"air"})
if n then
minetest.set_node(n, {name = "fire:basic_flame"})
end
end,
})

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