openspades/Sources/Draw/GLImage.h
YVT 2d0ae3b817 FreeType2 font renderer (#484)
* Backport ngspades’s FreeType2 font renderer

* Change system fonts

* Fix SWImage::Update

* Preliminary custom TTF/OTF font support

* Fix font rendering

* Adjust design

* Update devpak

* Fix to compile on Linux

* Update .travis.yml

* Update external libraries

* Update .travis.yml

* Attempt to fix Travis CI build

* Add missing sudo to travis.yml

* Nevermind the changes, it didn't work

* Update .travis.yml

* Update .travis.yml and CMakeLists.txt
2016-12-11 23:18:16 +09:00

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1.6 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <Client/IImage.h>
#include "IGLDevice.h"
namespace spades {
class Bitmap;
namespace draw {
class IGLDevice;
class GLImage : public client::IImage {
IGLDevice *device;
IGLDevice::UInteger tex;
float width, height;
float invWidth, invHeight;
bool autoDelete;
bool valid;
void MakeSureValid();
protected:
virtual ~GLImage();
public:
GLImage(IGLDevice::UInteger textureObject, IGLDevice *device, float w, float h,
bool autoDelete = true);
static GLImage *FromBitmap(Bitmap *, IGLDevice *);
void Bind(IGLDevice::Enum target);
virtual float GetWidth() { return width; }
virtual float GetHeight() { return height; }
float GetInvWidth() { return invWidth; }
float GetInvHeight() { return invHeight; }
void SubImage(Bitmap *bmp, int x, int y);
void Invalidate();
void Update(Bitmap &bmp, int x, int y) override { SubImage(&bmp, x, y); }
};
}
}