openspades/Sources/ScriptBindings/ScriptFunction.cpp
Tomoaki Kawada d2debd19fe Update AngelScript to 2.31.1
This (hopefully) fixes #416.
2016-11-10 22:21:19 +09:00

78 lines
2.1 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptFunction.h"
#include <Core/Debug.h>
namespace spades {
void ScriptFunction::Load(asIScriptEngine *eng) {
if(eng != lastEngine) {
func = NULL;
lastEngine = eng;
}
if(func == NULL){
asIScriptModule *module = eng->GetModule("Client");
eng->SetDefaultNamespace("spades");
module->SetDefaultNamespace("spades");
if(type.empty()) {
func = eng->GetGlobalFunctionByDecl(decl.c_str());
if(!func){
func = module->GetFunctionByDecl(decl.c_str());
}
if(!func){
SPRaise("Script function with signature '%s' not found.", decl.c_str());
}
}else{
asITypeInfo *typ = eng->GetTypeInfoByName(type.c_str());
if(!typ){
typ = module->GetTypeInfoByName(type.c_str());
}
if(!typ){
SPRaise("Script type '%s' not found.", type.c_str());
}
func = typ->GetMethodByDecl(decl.c_str());
if(!func){
SPRaise("Script method of '%s' with signature '%s' not found.",
type.c_str(), decl.c_str());
}
}
}
}
ScriptFunction::ScriptFunction(const std::string& decl):
decl(decl), type(), lastEngine(NULL), func(NULL){}
ScriptFunction::ScriptFunction(const std::string& type,
const std::string& decl):
decl(decl), type(type), lastEngine(NULL), func(NULL){}
ScriptContextHandle ScriptFunction::Prepare() {
ScriptContextHandle ctx = ScriptManager::GetInstance()->GetContext();
Load(ctx.GetContext()->GetEngine());
ctx->Prepare(func);
return ctx;
}
}