openspades/Sources/Client/PhysicsConstants.h
2013-08-18 16:18:06 +09:00

60 lines
1017 B
C

//
// PhysicsConstants.h
// OpenSpades
//
// Created by yvt on 7/14/13.
// Copyright (c) 2013 yvt.jp. All rights reserved.
//
#pragma once
#define FALL_SLOW_DOWN 0.24f
#define FALL_DAMAGE_VELOCITY 0.58f
#define FALL_DAMAGE_SCALAR 4096
#define MINERANGE 3
#define SCPITCH 128
#define MAXSCANDIST 128
#define MAXSCANSQ (MAXSCANDIST*MAXSCANDIST)
#define BOUNCE_SOUND_THRESHOLD 0.1f
#define TC_CAPTURE_RATE 0.05f
#define TC_CAPTURE_DISTANCE 16.f
enum WeaponType {
RIFLE_WEAPON,
SMG_WEAPON,
SHOTGUN_WEAPON
};
enum BlockActionType {
BlockActionCreate,
BlockActionTool, // gun and spade
BlockActionDig,
BlockActionGrenade
};
// "Hit Packet" and weapon damage query
enum HitType {
HitTypeTorso,
HitTypeHead,
HitTypeArms,
HitTypeLegs,
HitTypeBlock, // used for block damage query
HitTypeMelee
};
enum HurtType {
HurtTypeFall = 0,
HurtTypeWeapon
};
enum KillType {
KillTypeWeapon = 0,
KillTypeHeadshot,
KillTypeMelee,
KillTypeGrenade,
KillTypeFall,
KillTypeTeamChange,
KillTypeClassChange
};