2013-08-18 16:18:06 +09:00

43 lines
755 B
C++

//
// Grenade.h
// OpenSpades
//
// Created by yvt on 7/15/13.
// Copyright (c) 2013 yvt.jp. All rights reserved.
//
#pragma once
#include "../Core/Math.h"
namespace spades {
namespace client {
class World;
class Grenade {
World *world;
float fuse;
Vector3 position;
Vector3 velocity;
void Explode();
/** @return non-zero if bounced, 2 when sound should be played. */
int MoveGrenade(float fsynctics);
public:
Grenade(World *,
Vector3 pos,
Vector3 vel,
float fuse);
~Grenade();
/** @return true when exploded. */
bool Update(float dt);
Vector3 GetPosition() { return position; }
Vector3 GetVelocity() { return velocity; }
float GetFuse() { return fuse; }
};
}
}