openspades/Sources/Client/PhysicsConstants.h
2013-08-29 11:45:22 +09:00

72 lines
1.5 KiB
C

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define FALL_SLOW_DOWN 0.24f
#define FALL_DAMAGE_VELOCITY 0.58f
#define FALL_DAMAGE_SCALAR 4096
#define MINERANGE 3
#define SCPITCH 128
#define MAXSCANDIST 128
#define MAXSCANSQ (MAXSCANDIST*MAXSCANDIST)
#define BOUNCE_SOUND_THRESHOLD 0.1f
#define TC_CAPTURE_RATE 0.05f
#define TC_CAPTURE_DISTANCE 16.f
enum WeaponType {
RIFLE_WEAPON,
SMG_WEAPON,
SHOTGUN_WEAPON
};
enum BlockActionType {
BlockActionCreate,
BlockActionTool, // gun and spade
BlockActionDig,
BlockActionGrenade
};
// "Hit Packet" and weapon damage query
enum HitType {
HitTypeTorso,
HitTypeHead,
HitTypeArms,
HitTypeLegs,
HitTypeBlock, // used for block damage query
HitTypeMelee
};
enum HurtType {
HurtTypeFall = 0,
HurtTypeWeapon
};
enum KillType {
KillTypeWeapon = 0,
KillTypeHeadshot,
KillTypeMelee,
KillTypeGrenade,
KillTypeFall,
KillTypeTeamChange,
KillTypeClassChange
};