openspades/ChangeLog
2013-08-19 16:33:56 +09:00

23 lines
526 B
Plaintext

2013-08-12 yvt <i@yvt.jp>
* Software Rendered Reflective Shadow Map
2013-08-17 yvt <i@yvt.jp>
* Do some works in vertex shader rather than frag. shader
* Made chunkPosition uniform
* Corrected killer for fall death
* Modified reload volume
* fogColor in GLShadowShader is now linearized
2013-08-18 yvt <i@yvt.jp>
* Added support for installing shaders by make install
* Support for RESDIR variable
* Removed fixed and deprecated resource directory
2013-08-19 yvt <i@yvt.jp>
* Add SMG sound layer (Mech%.wav)