openspades/Sources/Gui/SplashWindow.cpp
yvt a2eff8fda5
Update Bitmap
- Added doc comments to all of its methods.
- `Bitmap::Load` methods now returns `Handle<Bitmap>`.
- `Bitmap::Load(IStream *)` now accepts `IStream &`.
- `Bitmap::{GetPixel, SetPixel}` now perform bounds checking in release
  builds.
2019-07-23 19:31:24 +09:00

102 lines
2.8 KiB
C++

/*
Copyright (c) 2016 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "SplashWindow.h"
#include <Core/Bitmap.h>
#include <Core/MemoryStream.h>
#include "Icon.h"
static const unsigned char splashImage[] = {
#include "SplashImage.inc"
};
namespace spades
{
SplashWindow::SplashWindow() : window(nullptr), surface(nullptr), startupScreenRequested(false) {
spades::MemoryStream stream(reinterpret_cast<const char *>(splashImage),
sizeof(splashImage));
bmp = spades::Bitmap::Load(stream);
SDL_InitSubSystem(SDL_INIT_VIDEO | SDL_INIT_TIMER);
window = SDL_CreateWindow("OpenSpades Splash Window", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, bmp->GetWidth(), bmp->GetHeight(),
SDL_WINDOW_BORDERLESS);
if (window == nullptr) {
SPLog("Creation of splash window failed.");
return;
}
surface = SDL_GetWindowSurface(window);
if (surface == nullptr) {
SPLog("Creation of splash window surface failed.");
SDL_DestroyWindow(window);
return;
}
#ifdef __APPLE__
#elif __unix
SDL_Surface *icon = nullptr;
SDL_RWops *icon_rw = nullptr;
icon_rw = SDL_RWFromConstMem(g_appIconData, GetAppIconDataSize());
if (icon_rw != nullptr) {
icon = IMG_LoadPNG_RW(icon_rw);
SDL_FreeRW(icon_rw);
}
if (icon == nullptr) {
std::string msg = SDL_GetError();
SPLog("Failed to load icon: %s", msg.c_str());
} else {
SDL_SetWindowIcon(window, icon);
SDL_FreeSurface(icon);
}
#endif
// put splash image
auto *s = SDL_CreateRGBSurfaceFrom(bmp->GetPixels(), bmp->GetWidth(), bmp->GetHeight(), 32,
bmp->GetWidth() * 4, 0xff, 0xff00, 0xff0000, 0);
SDL_BlitSurface(s, nullptr, surface, nullptr);
SDL_FreeSurface(s);
SDL_UpdateWindowSurface(window);
}
SplashWindow::~SplashWindow() {
if (window)
SDL_DestroyWindow(window);
}
void SplashWindow::PumpEvents() {
SDL_PumpEvents();
SDL_Event e;
while (SDL_PollEvent(&e)) {
switch (e.type) {
case SDL_KEYDOWN:
switch (e.key.keysym.sym) {
case SDLK_ESCAPE: throw ExitRequestException();
case SDLK_SPACE: startupScreenRequested = true; break;
}
break;
case SDL_QUIT: throw ExitRequestException();
}
}
}
}