128 lines
2.6 KiB
C++
128 lines
2.6 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <Core/CpuID.h>
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#if defined(__i386__) || defined(_M_IX86)
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#define ENABLE_MMX 0 // FIXME: move this to the proper place
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#ifdef __SSE__
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#define ENABLE_SSE 1 // FIXME: move this to the proper place
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#endif
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#ifdef __SSE2__
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#define ENABLE_SSE2 1 // FIXME: move this to the proper place
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#endif
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#endif
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#ifndef ENABLE_SSE
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#define ENABLE_SSE 0
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#endif
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#ifndef ENABLE_SSE2
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#define ENABLE_SSE2 0
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#endif
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#if ENABLE_SSE
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#include <xmmintrin.h>
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#endif
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#if ENABLE_SSE2
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#include <emmintrin.h>
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#endif
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#include <algorithm>
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#include <Core/ConcurrentDispatch.h>
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#include <Core/Debug.h>
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// X11 macro
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#undef None
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namespace spades {
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namespace draw {
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enum class SWFeatureLevel {
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None,
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#if ENABLE_MMX
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MMX,
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#endif
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#if ENABLE_SSE
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SSE,
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#endif
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#if ENABLE_SSE2
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SSE2,
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#endif
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};
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static inline bool operator > (SWFeatureLevel a, SWFeatureLevel b) {
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return static_cast<int>(a) > static_cast<int>(b);
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}
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static inline bool operator >= (SWFeatureLevel a, SWFeatureLevel b) {
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return static_cast<int>(a) >= static_cast<int>(b);
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}
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SWFeatureLevel DetectFeatureLevel();
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#if ENABLE_SSE // assume SSE availability (no checks!)
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static inline float fastDiv(float a, float b) {
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union {
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float tmp;
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__m128 mtmp;
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};
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tmp = b;
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mtmp = _mm_rcp_ss(mtmp);
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return a * tmp;
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}
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static inline float fastRcp(float b) {
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union {
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float tmp;
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__m128 mtmp;
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};
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tmp = b;
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mtmp = _mm_rcp_ss(mtmp);
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return tmp;
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}
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static inline float fastRSqrt(float v) {
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union {
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float tmp;
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__m128 mtmp;
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};
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tmp = v;
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mtmp = _mm_rsqrt_ss(mtmp);
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return tmp;
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}
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#else
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static inline float fastDiv(float a, float b) {
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return a / b;
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}
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static inline float fastRcp(float b) {
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return 1.f / b;
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}
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static inline float fastRSqrt(float b) {
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return 1.f / sqrtf(b);
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}
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#endif
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static inline float fastSqrt(float s) {
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if(s == 0.f) return 0.f;
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return s * fastRSqrt(s);
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}
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}
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}
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