openspades/Sources/Audio/NullDevice.cpp
2016-12-03 18:23:47 +09:00

50 lines
1.5 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "NullDevice.h"
#include <Client/IAudioChunk.h>
namespace spades {
namespace audio {
class NullChunk : public client::IAudioChunk {};
NullDevice::NullDevice() {}
NullDevice::~NullDevice() {}
static NullChunk nullChunkInstance;
client::IAudioChunk *NullDevice::RegisterSound(const char *) { return &nullChunkInstance; }
void NullDevice::SetGameMap(client::GameMap *) {}
void NullDevice::Play(client::IAudioChunk *, const spades::Vector3 &,
const client::AudioParam &) {}
void NullDevice::PlayLocal(client::IAudioChunk *, const spades::Vector3 &,
const client::AudioParam &) {}
void NullDevice::PlayLocal(client::IAudioChunk *, const client::AudioParam &) {}
void NullDevice::Respatialize(const spades::Vector3 &, const spades::Vector3 &,
const spades::Vector3 &) {}
}
}