61 lines
1.5 KiB
C++
61 lines
1.5 KiB
C++
/*
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Copyright (c) 2013 yvt
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based on code of pysnip (c) Mathias Kaerlev 2011-2012.
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "TCGameMode.h"
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#include "../Core/Debug.h"
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#include "World.h"
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namespace spades {
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namespace client {
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TCGameMode::TCGameMode(World *w): IGameMode( m_TC ), world(w) {
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SPADES_MARK_FUNCTION();
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}
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TCGameMode::~TCGameMode(){
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SPADES_MARK_FUNCTION();
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}
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TCGameMode::Team& TCGameMode::GetTeam(int t){
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SPADES_MARK_FUNCTION();
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SPAssert(t >= 0);
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SPAssert(t < 2);
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return teams[t];
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}
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void TCGameMode::AddTerritory(const spades::client::TCGameMode::Territory &t) {
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territories.push_back(t);
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}
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float TCGameMode::Territory::GetProgress() {
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float dt = mode->world->GetTime() - progressStartTime;
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float prog = progressBasePos;
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prog += progressRate * dt;
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if(prog < 0.f)
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prog = 0.f;
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if(prog > 1.f)
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prog = 1.f;
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return prog;
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}
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}
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}
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