79 lines
2.4 KiB
C++
79 lines
2.4 KiB
C++
/*
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Copyright (c) 2019 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "View.h"
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#include <Client/IAudioDevice.h>
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#include <Client/IRenderer.h>
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#include <ScriptBindings/ScriptManager.h>
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namespace spades {
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namespace client {
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class FontManager;
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}
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namespace gui {
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class ConsoleHelper;
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/**
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* This `View` wraps another `View` to provide the system console
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* functionality which can be invoked anytime by using a hotkey.
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*/
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class ConsoleScreen : public View {
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friend class ConsoleHelper;
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public:
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ConsoleScreen(Handle<client::IRenderer>, Handle<client::IAudioDevice>,
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Handle<client::FontManager>, Handle<View>);
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// Implements `View`
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void MouseEvent(float x, float y) override;
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void KeyEvent(const std::string &, bool down) override;
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void TextInputEvent(const std::string &) override;
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void TextEditingEvent(const std::string &, int start, int len) override;
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bool AcceptsTextInput() override;
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AABB2 GetTextInputRect() override;
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void WheelEvent(float x, float y) override;
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bool NeedsAbsoluteMouseCoordinate() override;
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void RunFrame(float dt) override;
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void RunFrameLate(float dt) override;
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void Closing() override;
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bool WantsToBeClosed() override;
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bool ExecCommand(const Handle<ConsoleCommand> &) override;
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Handle<ConsoleCommandCandidateIterator>
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AutocompleteCommandName(const std::string &name) override;
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private:
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~ConsoleScreen();
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Handle<client::IRenderer> renderer;
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Handle<client::IAudioDevice> audioDevice;
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Handle<View> subview;
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// Scripting
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Handle<ConsoleHelper> helper;
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Handle<asIScriptObject> ui;
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bool ShouldInterceptInput();
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void ToggleConsole();
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void AddLine(const std::string &);
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/** Dump all available commands to `SPLog`. */
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void DumpAllCommands();
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};
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} // namespace gui
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} // namespace spades
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