openspades/Resources/Shaders/BackFaceBlock.vs

36 lines
896 B
GLSL

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
uniform mat4 projectionViewMatrix;
// [x, y]
attribute vec3 positionAttribute;
void main() {
vec4 vertexPos = vec4(positionAttribute.xyz, 1.);
gl_Position = projectionViewMatrix * vertexPos;
}