203528a769
Closes #744.
91 lines
2.3 KiB
C++
91 lines
2.3 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <list>
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#include <string>
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#include <Core/Math.h>
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namespace spades {
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namespace client {
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class IRenderer;
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class IFont;
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class IImage;
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class Client;
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static const char MsgColorTeam1 = 1;
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static const char MsgColorTeam2 = 2;
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static const char MsgColorTeam3 = 3;
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static const char MsgColorRed = 4;
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static const char MsgColorGreen = 5;
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static const char MsgColorRestore = 6;
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static const char MsgColorGray = 7;
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static const char MsgColorMax = 8;
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static const char MsgColorFriendlyFire = MsgColorRed;
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static const char MsgColorSysInfo = MsgColorGreen;
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class ChatWindow {
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Client *client;
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IRenderer *renderer;
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IFont *font;
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struct ChatEntry {
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std::string msg;
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float height;
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float fade = 0.0f; // usual fade opacity
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float bufferFade = 0.0f;
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float timeFade; // timeout fade opacity
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ChatEntry(const std::string &Msg, float Height, float TimeFade)
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: msg(Msg), height(Height), timeFade(TimeFade) {}
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};
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std::list<ChatEntry> entries;
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float firstY;
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bool killfeed;
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bool expanded = false;
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float GetWidth();
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float GetNormalHeight();
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float GetBufferHeight();
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float GetLineHeight();
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Vector4 GetColor(char);
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public:
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ChatWindow(Client *, IRenderer *rend, IFont *font, bool killfeed);
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~ChatWindow();
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void AddMessage(const std::string &);
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static std::string ColoredMessage(const std::string &, char);
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static std::string TeamColorMessage(const std::string &, int);
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static std::string killImage(int killType, int weapon);
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void SetExpanded(bool value) { expanded = value; }
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void Update(float dt);
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void Draw();
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};
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}
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}
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