58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "GLFramebufferManager.h"
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namespace spades {
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namespace draw {
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class GLRenderer;
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class GLProgram;
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class GLSettings;
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class GLDepthOfFieldFilter {
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GLRenderer &renderer;
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GLSettings &settings;
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GLProgram *cocGen; // program to generate CoC radius
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GLProgram *cocMix; // program to mix CoC radius
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GLProgram *gaussProgram; // program to blur CoC radius
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GLProgram *gammaMix;
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GLProgram *passthrough;
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GLProgram *blurProgram; // program to mix CoC radius
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GLProgram *finalMix; // program to mix CoC radius
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GLColorBuffer GenerateCoC(float blurDepthRange, float vignetteBlur, float globalBlur,
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float nearBlur, float farBlur);
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GLColorBuffer BlurCoC(GLColorBuffer, float spread);
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GLColorBuffer Blur(GLColorBuffer, GLColorBuffer coc, Vector2 offset, int divide = 1);
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GLColorBuffer AddMix(GLColorBuffer, GLColorBuffer);
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GLColorBuffer FinalMix(GLColorBuffer tex, GLColorBuffer blur1, GLColorBuffer blur2,
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GLColorBuffer coc);
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GLColorBuffer UnderSample(GLColorBuffer);
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bool HighQualityDoFEnabled();
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public:
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GLDepthOfFieldFilter(GLRenderer &);
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GLColorBuffer Filter(GLColorBuffer, float blurDepthRange, float vignetteBlur,
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float globalBlur, float nearBlur, float farBlur);
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};
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} // namespace draw
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} // namespace spades
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