61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "SDLRunner.h"
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#include <Core/ConcurrentDispatch.h>
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#include <Core/Mutex.h>
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#include <atomic>
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namespace spades {
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namespace client{
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class Client;
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}
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namespace gui {
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class SDLAsyncRunner: public SDLRunner {
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class ClientThread;
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ClientThread *cliThread;
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View *currentView;
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DispatchQueue *cliQueue;
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int modState;
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std::string clientError;
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struct PulledState {
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bool acceptsTextInput;
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SDL_Rect textInputRect;
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bool needsAbsoluteMouseCoord;
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};
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std::atomic<bool> rendererErrorOccured;
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PulledState state;
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Mutex stateMutex;
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protected:
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virtual int GetModState() { return modState; }
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virtual void RunClientLoop(client::IRenderer *renderer, client::IAudioDevice *dev);
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virtual void ClientThreadProc(client::IRenderer *renderer, client::IAudioDevice *dev);
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public:
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SDLAsyncRunner();
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virtual ~SDLAsyncRunner();
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};
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}
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}
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