484 lines
12 KiB
C++
484 lines
12 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <OpenSpades.h>
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#include "SDLGLDevice.h"
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#include <memory>
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#include <cstring>
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#include "SDLRunner.h"
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#include <FL/Fl.H> // for FLTK message pumping
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#include <Draw/GLRenderer.h>
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#include <Client/Client.h>
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#include <Audio/ALDevice.h>
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#include <Audio/YsrDevice.h>
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#include <ctype.h>
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#include <Core/Debug.h>
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#include <Core/Settings.h>
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#include <Core/ConcurrentDispatch.h>
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#include <Core/Math.h>
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#include <Draw/SWRenderer.h>
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#include <Draw/SWPort.h>
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SPADES_SETTING(r_videoWidth, "1024");
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SPADES_SETTING(r_videoHeight, "640");
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SPADES_SETTING(r_fullscreen, "0");
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SPADES_SETTING(r_colorBits, "32");
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SPADES_SETTING(r_depthBits, "16");
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SPADES_SETTING(r_vsync, "1");
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SPADES_SETTING(r_allowSoftwareRendering, "0");
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SPADES_SETTING(r_renderer, "gl");
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SPADES_SETTING(s_audioDriver, "openal");
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namespace spades {
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namespace gui {
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SDLRunner::SDLRunner() {
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}
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SDLRunner::~SDLRunner() {
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}
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client::IAudioDevice *SDLRunner::CreateAudioDevice() {
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if(EqualsIgnoringCase(s_audioDriver, "openal")) {
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return new audio::ALDevice();
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}else if(EqualsIgnoringCase(s_audioDriver, "ysr")) {
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return new audio::YsrDevice();
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}else{
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SPRaise("Unknown audio driver name: %s (openal or ysr expected)", s_audioDriver.CString());
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}
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}
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std::string SDLRunner::TranslateButton(Uint8 b){
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SPADES_MARK_FUNCTION();
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switch(b){
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case SDL_BUTTON_LEFT: return "LeftMouseButton";
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case SDL_BUTTON_RIGHT: return "RightMouseButton";
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case SDL_BUTTON_MIDDLE: return "MiddleMouseButton";
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case SDL_BUTTON_X1: return "MouseButton4";
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case SDL_BUTTON_X2: return "MouseButton5";
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default: return std::string();
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}
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}
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std::string SDLRunner::TranslateKey(const SDL_Keysym &k){
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SPADES_MARK_FUNCTION();
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switch(k.sym){
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case SDLK_ESCAPE:
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return "Escape";
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case SDLK_LEFT:
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return "Left";
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case SDLK_RIGHT:
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return "Right";
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case SDLK_UP:
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return "Up";
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case SDLK_DOWN:
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return "Down";
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case SDLK_SPACE:
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return " ";
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case SDLK_TAB:
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return "Tab";
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case SDLK_BACKSPACE:
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case 127:
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return "BackSpace";
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case SDLK_RETURN:
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return "Enter";
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case SDLK_SLASH:
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return "/";
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default:
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if((k.sym >= 0 && k.sym < 128 && isalnum(k.sym))){
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static std::string charKeys[128];
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int ind = k.sym;
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if(charKeys[ind].empty())
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charKeys[ind] += (char)k.sym;
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return charKeys[ind];
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}
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return std::string();
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}
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}
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int SDLRunner::GetModState() {
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return SDL_GetModState();
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}
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void SDLRunner::ProcessEvent(SDL_Event &event,
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View *view) {
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switch (event.type) {
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case SDL_QUIT:
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view->Closing();
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//running = false;
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break;
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case SDL_MOUSEBUTTONDOWN:
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view->KeyEvent(TranslateButton(event.button.button), true);
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break;
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case SDL_MOUSEBUTTONUP:
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view->KeyEvent(TranslateButton(event.button.button), false);
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break;
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case SDL_MOUSEMOTION:
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if( mActive ) {
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view->MouseEvent(event.motion.xrel, event.motion.yrel);
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}
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break;
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case SDL_MOUSEWHEEL:
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view->WheelEvent(-event.wheel.x, -event.wheel.y);
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break;
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case SDL_KEYDOWN:
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view->KeyEvent(TranslateKey(event.key.keysym),
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true);
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break;
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case SDL_KEYUP:
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view->KeyEvent(TranslateKey(event.key.keysym),
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false);
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break;
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case SDL_TEXTINPUT:
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view->TextInputEvent(event.text.text);
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break;
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case SDL_TEXTEDITING:
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view->TextEditingEvent(event.edit.text, event.edit.start, event.edit.length);
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break;
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case SDL_WINDOWEVENT:
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if(event.window.type == SDL_WINDOWEVENT_FOCUS_GAINED){
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SDL_ShowCursor(0);
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SDL_SetRelativeMouseMode( SDL_TRUE );
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mActive = true;
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}else if( event.window.type == SDL_WINDOWEVENT_FOCUS_LOST ) {
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SDL_SetRelativeMouseMode( SDL_FALSE );
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mActive = false;
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SDL_ShowCursor(1);
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}
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break;
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default:
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break;
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}
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}
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void SDLRunner::RunClientLoop(spades::client::IRenderer *renderer, spades::client::IAudioDevice *audio)
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{
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{
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Handle<View> view(CreateView(renderer, audio), false);
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Uint32 ot = SDL_GetTicks();
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bool running = true;
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bool lastShift = false;
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bool lastCtrl = false;
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bool editing = false;
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bool lastGui = false;
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bool lastAlt = false;
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SPLog("Starting Client Loop");
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while(running){
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SDL_Event event;
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DispatchQueue::GetThreadQueue()->ProcessQueue();
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Uint32 dt = SDL_GetTicks() - ot;
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ot += dt;
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if((int32_t)dt > 0)
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view->RunFrame((float)dt / 1000.f);
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if(view->WantsToBeClosed()){
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view->Closing();
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running = false;
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SPLog("Close requested by Client");
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break;
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}
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int modState = GetModState();
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if(modState & (KMOD_CTRL | KMOD_LCTRL | KMOD_RCTRL)){
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if(!lastCtrl){
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view->KeyEvent("Control", true);
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lastCtrl = true;
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}
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}else{
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if(lastCtrl){
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view->KeyEvent("Control", false);
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lastCtrl = false;
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}
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}
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if(modState & KMOD_SHIFT){
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if(!lastShift){
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view->KeyEvent("Shift", true);
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lastShift = true;
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}
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}else{
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if(lastShift){
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view->KeyEvent("Shift", false);
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lastShift = false;
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}
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}
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if(modState & KMOD_GUI){
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if(!lastGui){
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view->KeyEvent("Meta", true);
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lastGui = true;
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}
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}else{
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if(lastGui){
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view->KeyEvent("Meta", false);
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lastGui = false;
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}
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}
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if(modState & KMOD_ALT){
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if(!lastAlt){
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view->KeyEvent("Alt", true);
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lastAlt = true;
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}
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}else{
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if(lastAlt){
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view->KeyEvent("Alt", false);
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lastAlt = false;
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}
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}
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bool ed = view->AcceptsTextInput();
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if(ed && !editing) {
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SDL_StartTextInput();
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}else if(!ed && editing){
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SDL_StopTextInput();
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}
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editing = ed;
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if(editing){
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AABB2 rt = view->GetTextInputRect();
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SDL_Rect srt;
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srt.x = (int)rt.GetMinX();
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srt.y = (int)rt.GetMinY();
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srt.w = (int)rt.GetWidth();
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srt.h = (int)rt.GetHeight();
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SDL_SetTextInputRect(&srt);
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}
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while(SDL_PollEvent(&event)) {
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ProcessEvent(event, view);
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}
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//Fl::check();
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}
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SPLog("Leaving Client Loop");
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}
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}
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auto SDLRunner::GetRendererType() -> RendererType {
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if(EqualsIgnoringCase(r_renderer, "gl"))
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return RendererType::GL;
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else if(EqualsIgnoringCase(r_renderer, "sw"))
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return RendererType::SW;
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else
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SPRaise("Unknown renderer name: %s", r_renderer.CString());
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}
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class SDLSWPort: public draw::SWPort {
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SDL_Window *wnd;
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SDL_Surface *surface;
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bool adjusted;
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int actualW, actualH;
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Handle<Bitmap> framebuffer;
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void SetFramebufferBitmap() {
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if(adjusted){
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framebuffer.Set
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(new Bitmap(actualW, actualH), false);
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}else{
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framebuffer.Set
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(new Bitmap(reinterpret_cast<uint32_t*>(surface->pixels), surface->w, surface->h), false);
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}
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}
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protected:
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virtual ~SDLSWPort() {
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if(surface && SDL_MUSTLOCK(surface)) {
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SDL_UnlockSurface(surface);
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}
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}
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public:
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SDLSWPort(SDL_Window *wnd):
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wnd(wnd),
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surface(nullptr){
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surface = SDL_GetWindowSurface(wnd);
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// FIXME: check pixel format
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if(SDL_MUSTLOCK(surface)) {
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SDL_LockSurface(surface);
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}
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actualW = surface->w & ~7;
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actualH = surface->h & ~7;
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if(actualW != surface->w ||
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actualH != surface->h) {
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SPLog("Surface size %dx%d doesn't match the software renderer's"
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" requirements. Rounded to %dx%d using an intermediate surface.",
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surface->w, surface->h, actualW, actualH);
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adjusted = true;
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memset(surface->pixels, 0, surface->w * surface->h * 4);
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}else{
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adjusted = false;
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}
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SetFramebufferBitmap();
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}
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virtual Bitmap *GetFramebuffer() {
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return framebuffer;
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}
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virtual void Swap() {
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if(adjusted) {
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int sy = (surface->h - actualH) >> 1;
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int sx = (surface->w - actualW) >> 1;
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uint32_t *outPixels = reinterpret_cast<uint32_t *>(surface->pixels);
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outPixels += sx + sy * (surface->pitch >> 2);
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uint32_t *inPixels = framebuffer->GetPixels();
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for(int y = 0; y < actualH; y++) {
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std::memcpy(outPixels, inPixels, actualW * 4);
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outPixels += surface->pitch >> 2;
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inPixels += actualW;
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}
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}
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if(SDL_MUSTLOCK(surface)) {
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SDL_UnlockSurface(surface);
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}
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SDL_UpdateWindowSurface(wnd);
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if(SDL_MUSTLOCK(surface)) {
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SDL_LockSurface(surface);
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if(!adjusted){
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SetFramebufferBitmap();
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}
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}
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}
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};
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client::IRenderer *SDLRunner::CreateRenderer(SDL_Window *wnd) {
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switch(GetRendererType()) {
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case RendererType::GL:
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{
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Handle<SDLGLDevice> glDevice(new SDLGLDevice(wnd), false);
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return new draw::GLRenderer(glDevice);
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}
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case RendererType::SW:
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{
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Handle<SDLSWPort> port(new SDLSWPort(wnd), false);
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return new draw::SWRenderer(port);
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}
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default:
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SPRaise("Invalid renderer type");
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}
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}
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void SDLRunner::Run() {
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SPADES_MARK_FUNCTION();
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SDL_Init(SDL_INIT_VIDEO);
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try{
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{
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SDL_version linked;
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SDL_GetVersion(&linked);
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SPLog("SDL Version: %d.%d.%d %s", linked.major, linked.minor, linked.patch,
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SDL_GetRevision());
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}
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std::string caption;
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{
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caption = PACKAGE_STRING;
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#if !NDEBUG
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caption.append( " DEBUG build" );
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#endif
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#ifdef OPENSPADES_COMPILER_STR
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caption.append( " " OPENSPADES_COMPILER_STR ); //add compiler to window title
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#endif
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}
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SDL_Window *window;
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auto rtype = GetRendererType();
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Uint32 sdlFlags;
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switch(rtype) {
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case RendererType::GL:
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sdlFlags = SDL_WINDOW_OPENGL;
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, r_depthBits);
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SDL_GL_SetSwapInterval(r_vsync);
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if(!r_allowSoftwareRendering)
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SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
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/* someday...
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 2);
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*/
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break;
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case RendererType::SW:
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sdlFlags = 0;
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break;
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}
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if(r_fullscreen)
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sdlFlags |= SDL_WINDOW_FULLSCREEN;
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#ifdef __MACOSX__
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if(!r_fullscreen)
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sdlFlags |= SDL_WINDOW_BORDERLESS;
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#endif
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int w = r_videoWidth;
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int h = r_videoHeight;
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window = SDL_CreateWindow(caption.c_str(),
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SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED,
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w, h, sdlFlags);
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if(!window){
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std::string msg = SDL_GetError();
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SPRaise("Failed to create graphics window: %s", msg.c_str());
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}
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SDL_SetRelativeMouseMode(SDL_TRUE);
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SDL_ShowCursor(0);
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mActive = true;
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{
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Handle<client::IRenderer> renderer(CreateRenderer(window), false);
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Handle<client::IAudioDevice> audio(CreateAudioDevice(), false);
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RunClientLoop(renderer, audio);
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}
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}catch(...){
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SDL_Quit();
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throw;
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}
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SDL_Quit();
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}
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}
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}
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