openspades/Sources/Client/CTFGameMode.cpp

56 lines
1.5 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "CTFGameMode.h"
#include <Core/Debug.h>
#include "Player.h"
#include "World.h"
namespace spades {
namespace client {
CTFGameMode::CTFGameMode() : IGameMode(m_CTF) { SPADES_MARK_FUNCTION(); }
CTFGameMode::~CTFGameMode() { SPADES_MARK_FUNCTION(); }
CTFGameMode::Team &CTFGameMode::GetTeam(int t) {
SPADES_MARK_FUNCTION();
SPAssert(t >= 0);
SPAssert(t < 2);
return teams[t];
}
bool CTFGameMode::PlayerHasIntel(World &world, Player &player) {
if (player.IsSpectator()) {
return false;
}
auto &team = teams[player.GetTeamId()];
return team.hasIntel && team.carrier == player.GetId();
}
void CTFGameMode::ResetTeamScoreAndIntelHoldingStatus() {
for (Team &team : teams) {
team.score = 0;
team.hasIntel = false;
}
}
} // namespace client
} // namespace spades