56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CTFGameMode.h"
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#include <Core/Debug.h>
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#include "Player.h"
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#include "World.h"
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namespace spades {
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namespace client {
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CTFGameMode::CTFGameMode() : IGameMode(m_CTF) { SPADES_MARK_FUNCTION(); }
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CTFGameMode::~CTFGameMode() { SPADES_MARK_FUNCTION(); }
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CTFGameMode::Team &CTFGameMode::GetTeam(int t) {
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SPADES_MARK_FUNCTION();
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SPAssert(t >= 0);
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SPAssert(t < 2);
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return teams[t];
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}
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bool CTFGameMode::PlayerHasIntel(World &world, Player &player) {
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if (player.IsSpectator()) {
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return false;
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}
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auto &team = teams[player.GetTeamId()];
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return team.hasIntel && team.carrier == player.GetId();
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}
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void CTFGameMode::ResetTeamScoreAndIntelHoldingStatus() {
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for (Team &team : teams) {
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team.score = 0;
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team.hasIntel = false;
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}
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}
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} // namespace client
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} // namespace spades
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