openspades/Sources/Draw/GLDepthOfFieldFilter.h
2016-12-03 18:23:47 +09:00

58 lines
2.0 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "GLFramebufferManager.h"
namespace spades {
namespace draw {
class GLRenderer;
class GLProgram;
class GLSettings;
class GLDepthOfFieldFilter {
GLRenderer *renderer;
GLSettings &settings;
GLProgram *cocGen; // program to generate CoC radius
GLProgram *cocMix; // program to mix CoC radius
GLProgram *gaussProgram; // program to blur CoC radius
GLProgram *gammaMix;
GLProgram *passthrough;
GLProgram *blurProgram; // program to mix CoC radius
GLProgram *finalMix; // program to mix CoC radius
GLColorBuffer GenerateCoC(float blurDepthRange, float vignetteBlur, float globalBlur,
float nearBlur, float farBlur);
GLColorBuffer BlurCoC(GLColorBuffer, float spread);
GLColorBuffer Blur(GLColorBuffer, GLColorBuffer coc, Vector2 offset, int divide = 1);
GLColorBuffer AddMix(GLColorBuffer, GLColorBuffer);
GLColorBuffer FinalMix(GLColorBuffer tex, GLColorBuffer blur1, GLColorBuffer blur2,
GLColorBuffer coc);
GLColorBuffer UnderSample(GLColorBuffer);
bool HighQualityDoFEnabled();
public:
GLDepthOfFieldFilter(GLRenderer *);
GLColorBuffer Filter(GLColorBuffer, float blurDepthRange, float vignetteBlur,
float globalBlur, float nearBlur, float farBlur);
};
}
}