70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/*
|
|
Copyright (c) 2013 yvt
|
|
|
|
This file is part of OpenSpades.
|
|
|
|
OpenSpades is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenSpades is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
#include "SettingSet.h"
|
|
|
|
namespace spades {
|
|
SettingSet::ItemHandle::ItemHandle(SettingSet &set, const std::string &name, ItemFlags flags)
|
|
: set{set}, handle{name, nullptr}, flags{flags}, modified{true} {
|
|
set.Register(*this);
|
|
Reload();
|
|
|
|
handle.AddListener(this);
|
|
}
|
|
|
|
SettingSet::ItemHandle::~ItemHandle() { handle.RemoveListener(this); }
|
|
|
|
void SettingSet::ItemHandle::SettingChanged(const std::string &) {
|
|
modified = true;
|
|
|
|
if ((flags & ItemFlags::Latch) == ItemFlags::None) {
|
|
Reload();
|
|
}
|
|
}
|
|
|
|
void SettingSet::ItemHandle::Reload() {
|
|
if (!modified) {
|
|
return;
|
|
}
|
|
|
|
modified = false;
|
|
latchedStringValue = handle.operator std::string();
|
|
latchedFloatValue = handle;
|
|
latchedIntValue = handle;
|
|
}
|
|
|
|
void SettingSet::ItemHandle::operator=(const std::string &value) { handle = value; }
|
|
void SettingSet::ItemHandle::operator=(int value) { handle = value; }
|
|
void SettingSet::ItemHandle::operator=(float value) { handle = value; }
|
|
SettingSet::ItemHandle::operator std::string() { return latchedStringValue; }
|
|
SettingSet::ItemHandle::operator int() { return latchedIntValue; }
|
|
SettingSet::ItemHandle::operator float() { return latchedFloatValue; }
|
|
SettingSet::ItemHandle::operator bool() { return latchedIntValue != 0; }
|
|
const char *SettingSet::ItemHandle::CString() { return latchedStringValue.c_str(); }
|
|
|
|
void SettingSet::ReloadAll() {
|
|
for (ItemHandle &handle : handles) {
|
|
handle.Reload();
|
|
}
|
|
}
|
|
|
|
void SettingSet::Register(ItemHandle &handle) { handles.push_back(handle); }
|
|
}
|