54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../Core/Math.h"
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namespace spades {
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namespace client {
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struct SceneDefinition {
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int viewportLeft, viewportTop;
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int viewportWidth, viewportHeight;
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float fovX, fovY;
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Vector3 viewOrigin;
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Vector3 viewAxis[3];
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float zNear, zFar;
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bool skipWorld;
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float depthOfFieldNearRange;
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unsigned int time;
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bool denyCameraBlur;
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float blurVignette;
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float saturation;
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SceneDefinition() {
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depthOfFieldNearRange = 0.f;
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denyCameraBlur = true;
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time = 0;
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blurVignette = 0.f;
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saturation = 1.f;
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}
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};
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}
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}
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