47 lines
848 B
C++
47 lines
848 B
C++
//
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// GLFlatMapRenderer.h
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// OpenSpades
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//
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// Created by yvt on 7/20/13.
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// Copyright (c) 2013 yvt.jp. All rights reserved.
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//
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#pragma once
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#include <vector>
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#include "../Core/Math.h"
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namespace spades {
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class Bitmap;
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namespace client{
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class GameMap;
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}
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namespace draw {
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class GLRenderer;
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class GLImage;
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class GLFlatMapRenderer{
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enum{
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ChunkSize = 16,
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ChunkBits = 4
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};
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GLRenderer *renderer;
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client::GameMap *map;
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std::vector<bool> chunkInvalid;
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GLImage *image;
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int chunkCols, chunkRows;
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Bitmap *GenerateBitmap(int x, int y, int w, int h);
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public:
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GLFlatMapRenderer(GLRenderer *renderer,
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client::GameMap *map);
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~GLFlatMapRenderer();
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void Draw(const AABB2& dest,
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const AABB2& src);
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void GameMapChanged(int x, int y, int z, client::GameMap *);
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};
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}
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} |