75 lines
1.8 KiB
C++
75 lines
1.8 KiB
C++
/*
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Copyright (c) 2013 yvt
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This file is part of OpenSpades.
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OpenSpades is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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OpenSpades is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <cstdint>
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#include "IGLDevice.h"
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#include "IGLShadowMapRenderer.h"
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namespace spades {
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namespace draw {
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class GLRenderer;
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class GLShadowShader;
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class GLSettings;
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class GLSparseShadowMapRenderer : public IGLShadowMapRenderer {
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friend class GLShadowMapShader;
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friend class GLShadowShader;
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struct ModelRenderer;
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struct Internal;
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enum { Tiles = 64 };
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IGLDevice &device;
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GLSettings &settings;
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int textureSize;
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int minLod;
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int maxLod;
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uint32_t pagetable[Tiles][Tiles];
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IGLDevice::UInteger framebuffer;
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IGLDevice::UInteger texture;
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IGLDevice::UInteger pagetableTexture;
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// not used, but required
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IGLDevice::UInteger colorTexture;
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Matrix4 matrix;
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OBB3 obb;
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float vpWidth, vpHeight; // used for culling
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void BuildMatrix(float near, float far);
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protected:
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void RenderShadowMapPass() override;
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public:
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GLSparseShadowMapRenderer(GLRenderer &);
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~GLSparseShadowMapRenderer();
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void Render() override;
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bool Cull(const AABB3 &) override;
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bool SphereCull(const Vector3 ¢er, float rad) override;
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};
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} // namespace draw
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} // namespace spades
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