openspades/Resources/Shaders/BasicImage.fs
2016-11-18 15:40:10 +02:00

34 lines
906 B
GLSL

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
uniform sampler2D mainTexture;
varying vec4 color;
varying vec2 texCoord;
void main() {
vec4 col = texture2D(mainTexture, texCoord);
col.xyz *= col.w; // alpha premultiply
col *= color;
gl_FragColor = col;
}