openspades/Sources/Draw/GLBasicShadowMapRenderer.h
yvt 88f03f01e9 Refactoring
- Mark overriding virtual functions with `override`
- Get rid of warnings
2017-01-05 03:48:11 +09:00

61 lines
1.5 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#include "IGLDevice.h"
#include "IGLShadowMapRenderer.h"
namespace spades {
namespace draw {
class GLRenderer;
class GLShadowShader;
class GLBasicShadowMapRenderer : public IGLShadowMapRenderer {
friend class GLShadowMapShader;
friend class GLShadowShader;
enum { NumSlices = 3 };
IGLDevice *device;
int textureSize;
IGLDevice::UInteger framebuffer[NumSlices];
IGLDevice::UInteger texture[NumSlices];
// not used, but required
IGLDevice::UInteger colorTexture;
Matrix4 matrix;
Matrix4 matrices[3];
OBB3 obb;
float vpWidth, vpHeight; // used for culling
void BuildMatrix(float near, float far);
public:
GLBasicShadowMapRenderer(GLRenderer *);
~GLBasicShadowMapRenderer();
void Render() override;
bool Cull(const AABB3 &) override;
bool SphereCull(const Vector3 &center, float rad) override;
};
}
}