openspades/Sources/Gui/StartupScreen.h
2014-02-08 22:21:26 +09:00

83 lines
2.2 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <Core/RefCountedObject.h>
#include <Client/IRenderer.h>
#include <Client/IAudioDevice.h>
#include "View.h"
#include <ScriptBindings/ScriptManager.h>
namespace spades {
namespace client {
class IFont;
}
namespace gui {
class StartupScreenHelper;
class StartupScreen: public View {
friend class StartupScreenHelper;
Handle<client::IRenderer> renderer;
Handle<client::IAudioDevice> audioDevice;
Handle<client::IFont> font;
float timeToStartInitialization;
bool startRequested = false;
Handle<StartupScreenHelper> helper;
Handle<asIScriptObject> ui;
void DrawStartupScreen();
void DoInit();
void RestoreRenderer();
void Start();
protected:
virtual ~StartupScreen();
public:
StartupScreen(client::IRenderer *, client::IAudioDevice *, StartupScreenHelper *helper);
client::IRenderer *GetRenderer() { return &*renderer; }
client::IAudioDevice *GetAudioDevice() { return &*audioDevice; }
virtual void MouseEvent(float x, float y);
virtual void KeyEvent(const std::string&,
bool down);
virtual void TextInputEvent(const std::string&);
virtual void TextEditingEvent(const std::string&,
int start, int len);
virtual bool AcceptsTextInput();
virtual AABB2 GetTextInputRect();
virtual void WheelEvent(float x, float y);
virtual bool NeedsAbsoluteMouseCoordinate();
virtual void RunFrame(float dt);
virtual void Closing();
virtual bool WantsToBeClosed();
static void Run();
};;
}
}