openspades/Sources/Client/ChatWindow.h
2013-11-03 00:52:54 +01:00

85 lines
2.3 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <string>
#include <list>
#include <Core/Math.h>
namespace spades {
namespace client {
class IRenderer;
class IFont;
class IImage;
class Client;
static const char MsgColorTeam1 = 1;
static const char MsgColorTeam2 = 2;
static const char MsgColorTeam3 = 3;
static const char MsgColorRed = 4;
static const char MsgColorFriendlyFire = MsgColorRed;
static const char MsgColorGreen = 5;
static const char MsgColorSysInfo = MsgColorGreen;
static const char MsgColorRestore = 6;
static const char MsgImage = 7;
static const char MsgColorMax = 9;
class ChatWindow {
Client *client;
IRenderer *renderer;
IFont *font;
struct ChatEntry {
std::string msg;
float height;
float fade; // usual fade opacity
float timeFade; // timeout fade opacity
ChatEntry( const std::string& Msg, float Height, float Fade, float TimeFade )
: msg(Msg), height(Height), fade(Fade), timeFade(TimeFade) {;}
};
std::list<ChatEntry> entries;
float firstY;
bool killfeed;
float GetWidth();
float GetHeight();
float GetLineHeight();
Vector4 GetColor(char);
std::vector<IImage*> mKillImages;
IImage* imageForIndex( char index );
public:
ChatWindow(Client *, IRenderer* rend, IFont *font, bool killfeed);
~ChatWindow();
void AddMessage(const std::string&);
static std::string ColoredMessage(const std::string&, char);
static std::string TeamColorMessage(const std::string&, int);
static std::string killImage( int killType, int weapon );
void Update(float dt);
void Draw();
};
}
}