2013-11-16 14:21:46 +09:00

40 lines
1.0 KiB
GLSL

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
attribute vec2 positionAttribute;
uniform vec4 drawRange;
varying vec2 texCoord;
varying vec2 modulationTexCoord;
void main() {
gl_Position.xy = mix(drawRange.xy, drawRange.zw,
positionAttribute.xy);
gl_Position.z = 0.5;
gl_Position.w = 1.;
texCoord = mix(vec2(0.), vec2(1.), positionAttribute.xy);
modulationTexCoord = gl_Position.xy * 0.5 + vec2(0.5, 0.5);
}