92 lines
2.1 KiB
C++
92 lines
2.1 KiB
C++
/*
|
|
Copyright (c) 2013 yvt
|
|
|
|
This file is part of OpenSpades.
|
|
|
|
OpenSpades is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
OpenSpades is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "IRunnable.h"
|
|
#include <string>
|
|
#include <exception>
|
|
|
|
namespace spades {
|
|
struct SyncQueueEntry;
|
|
class DispatchThread;
|
|
class SynchronizedQueue;
|
|
class ConcurrentDispatch;
|
|
|
|
class DispatchQueue {
|
|
friend class ConcurrentDispatch;
|
|
SynchronizedQueue *internal;
|
|
DispatchQueue();
|
|
public:
|
|
~DispatchQueue();
|
|
static DispatchQueue *GetThreadQueue();
|
|
void ProcessQueue();
|
|
void EnterEventLoop() throw();
|
|
|
|
void MarkSDLVideoThread();
|
|
};
|
|
|
|
class ConcurrentDispatch: public IRunnable {
|
|
friend class DispatchThread;
|
|
friend class DispatchQueue;
|
|
friend struct SyncQueueEntry;
|
|
|
|
std::string name;
|
|
SyncQueueEntry * volatile entry;
|
|
|
|
IRunnable *runnable;
|
|
|
|
void Execute();
|
|
void ExecuteProtected() throw();
|
|
|
|
// disable
|
|
ConcurrentDispatch(const ConcurrentDispatch&){}
|
|
void operator =(const ConcurrentDispatch& disp){}
|
|
public:
|
|
ConcurrentDispatch();
|
|
ConcurrentDispatch(std::string name);
|
|
virtual ~ConcurrentDispatch();
|
|
|
|
void Start();
|
|
void StartOn(DispatchQueue *);
|
|
void Join();
|
|
|
|
/** abandons the ownership of this dispatch instance, and
|
|
* when the dispatch completes, this instance will be deleted. */
|
|
void Release();
|
|
|
|
virtual void Run();
|
|
|
|
void SetRunnable(IRunnable * r) {runnable = r;}
|
|
IRunnable *GetRunnable() const { return runnable; }
|
|
|
|
};
|
|
|
|
template <class F>
|
|
class FunctionDispatch: public ConcurrentDispatch {
|
|
F f;
|
|
public:
|
|
FunctionDispatch(F f): f(f){}
|
|
virtual void Run(){
|
|
f();
|
|
}
|
|
};
|
|
|
|
} |