openspades/Sources/Draw/SWImageRenderer.h

76 lines
1.9 KiB
C++

/*
Copyright (c) 2013 yvt
This file is part of OpenSpades.
OpenSpades is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
OpenSpades is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with OpenSpades. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "SWFeatureLevel.h"
#include <Core/Math.h>
#include <Core/RefCountedObject.h>
namespace spades {
class Bitmap;
namespace draw {
class SWImage;
class SWImageRenderer {
public:
struct Vertex {
Vector4 position;
Vector4 color;
Vector2 uv;
};
enum class ShaderType { Image, Sprite };
private:
Handle<Bitmap> frame;
float *depthBuffer;
ShaderType shader;
Vector4 fbSize4;
Vector4 fbCenter4;
float zNear;
Matrix4 matrix;
SWFeatureLevel featureLevel;
unsigned long long pixelsDrawn;
template <SWFeatureLevel, bool, bool, bool, bool, bool> struct PolygonRenderer;
template <SWFeatureLevel, bool, bool, bool, bool> struct PolygonRenderer3;
template <bool, bool, bool, bool> struct PolygonRenderer2;
public:
SWImageRenderer(SWFeatureLevel);
~SWImageRenderer();
void SetFramebuffer(Bitmap *);
void SetDepthBuffer(float *);
void SetMatrix(const Matrix4 &m) { matrix = m; }
void SetZRange(float zNear, float zFar);
void SetShaderType(ShaderType);
void DrawPolygon(SWImage *img, const Vertex &v1, const Vertex &v2, const Vertex &v3);
unsigned long long GetPixelsDrawn() { return pixelsDrawn; }
void ResetPixelStatistics() { pixelsDrawn = 0; }
};
} // namespace draw
} // namespace spades