11 Commits

Author SHA1 Message Date
yvt
fd7f5cb764 Update devpak to r31
* Revert some sound effects

* Moved ironsight models to the main repo
2016-12-17 04:25:21 +09:00
Tomoaki Kawada
d26471d513 Update *.sh to use bash
Fixes #431.
2016-11-11 04:07:08 +09:00
Tomoaki Kawada
2872e4e66e Fix asset installation on *nix
Built-in assets are now installed as paks instead of "loose" files.

There was a bug which caused some files to be not installed properly.
It's now addressed by this commit. (Fixes #430)

It should be now possible to launch OpenSpades without `make install`.
Just make sure to cd to the build directory (where you ran `cmake`) before
launching OpenSpades by `bin/openspades`.
2016-11-10 20:37:01 +09:00
Tomoaki Kawada
3f7fcee586 Reorganise resource files 2016-07-16 00:14:59 +09:00
yvt
58a1e10d4e Updated sounds 2014-01-01 01:48:31 +09:00
yvt
9453547a56 Changed some resource file location 2013-12-30 16:18:52 +09:00
yvt
51ce7e6d1f Non-opensource oak update 2013-11-24 02:50:39 +09:00
yvt
d0e16b29e6 Data rearrangement, and new stuffs 2013-11-01 00:38:42 +09:00
yvt
8de41bc78e Official "pak" files are now always loaded first 2013-09-11 19:46:08 +09:00
yvt
176944f3bb * added PakLocation.txt to indicate URL for the latest oaks (I cannot add contents of each .pak because of license problems, and adding .pak to a git repository is not good)
* modified mkpak.sh so that it can package all paks into one zip file
2013-08-31 04:53:28 +09:00
yvt
e7a8289646 added script used to package non-opensource resources 2013-08-30 00:03:02 +09:00