54 Commits

Author SHA1 Message Date
learn_more
5ebdc85911 Merge branch 'master' of https://github.com/yvt/openspades 2013-08-31 12:20:45 +02:00
yvt
4431ac0a4f Fixed reload-related bugs 2013-08-31 15:10:20 +09:00
yvt
ba70c3939f Fixed bug that reload doesn't complete when player switched tools while reloading 2013-08-31 15:01:51 +09:00
yvt
d7fb4456e9 Separated "raising" sounds for every tools 2013-08-31 14:54:12 +09:00
yvt
55dd4a259f Player no longer can place a block that overlaps with itself 2013-08-31 13:17:35 +09:00
yvt
55677ea014 Now sends InputData and WeaponInput only when there are changes 2013-08-31 12:53:44 +09:00
yvt
79cc24f39c Ammo count is now shown correctly on some servers where magazine size is larger than default
(actually this doesn't look for now, but at least it shows the correct value)
2013-08-31 11:19:49 +09:00
learn_more
61f27c2546 always initialize int :( 2013-08-30 23:56:48 +02:00
yvt
768ebe79cd head hit-box fixed 2013-08-31 03:33:25 +09:00
yvt
e9f4660579 now uses ammo/stock value that server sends 2013-08-31 02:50:51 +09:00
yvt
3844e9c753 Fixed usage of blocks when building a line of blocks 2013-08-31 01:20:20 +09:00
yvt
974c435b51 * Delayed tool switching
* Automatic tool switching when player have no ammo/blocks/grenades
2013-08-31 01:12:45 +09:00
yvt
999d1e774b local player's tracer made invisible 2013-08-30 22:51:42 +09:00
yvt
8b6d2e4653 fixed field of view to match AoS 0.75 2013-08-30 22:51:05 +09:00
yvt
b062400267 changed spade to block damage 2013-08-30 22:34:50 +09:00
yvt
2ddc4bde8c added tracer 2013-08-30 22:23:05 +09:00
yvt
88041f3b33 Long Sprite 2013-08-30 21:05:51 +09:00
yvt
ff41cd04ba Changed default value for cg_zoomedMouseSensScale 2013-08-30 01:33:17 +09:00
yvt
fbb7f12256 Fixed a problem that user cannot connect to some servers 2013-08-30 00:49:31 +09:00
yvt
47b14c0f2a sprint animation in water 2013-08-30 00:19:06 +09:00
yvt
bd1bbb0793 mouse sensitivity scaling used when aiming 2013-08-29 23:59:28 +09:00
yvt
f0d34ef494 added GPLv3 header 2013-08-29 11:45:22 +09:00
learn_more
97164320df MSVC 2010 project file + some fixes.
Uses hardcoded path to E:/thirdparty to find all externals, fix it if you can't use this folder.
2013-08-28 00:07:29 +02:00
yvt
9afa25a1bd Extended key mapping support:
* Multiple keys can be bound to a single function.
* "Space" and "Spacebar" can be used to specify space key.
2013-08-28 01:26:44 +09:00
yvt
e9f7bbc870 Limits view angle during weapon recoil computation 2013-08-28 01:03:34 +09:00
yvt
9a096f3b75 Fixed bug that left/right hand are shown at invalid location when player doesn't have anything 2013-08-27 23:23:34 +09:00
yvt
ad48ac6b5a Now the screen fades when large map is visible 2013-08-27 22:53:06 +09:00
yvt
1ce7d2c30a Plays sound when map is opened/closed/zoomed 2013-08-27 22:45:36 +09:00
yvt
59fc2eb82b * Large map
* Small map's size is now variable (cg_minimapSize)
2013-08-27 22:27:49 +09:00
yvt
9b0bc2d1a2 Fixed bullet to player hit-testing routine 2013-08-27 16:30:11 +09:00
yvt
2deaf3ffa6 using cvar cg_protocolVersion instead of global variable protoVersion 2013-08-27 16:10:25 +09:00
yvt
2dd938174f Renamed ne_version to cg_protocolVersion 2013-08-27 16:05:21 +09:00
Ben Russell (300178622)
9e8395a3f0 0.76 protocol support + this SHOULD compile properly for distros which don't have static fltk libs 2013-08-27 12:07:20 +12:00
yvt
63db6d85ed Source code fix 2013-08-27 01:35:53 +09:00
yvt
d7e14434e7 Switch tools by wheel 2013-08-26 21:04:57 +09:00
yvt
32c598f0a3 Better error message 2013-08-26 20:41:29 +09:00
yvt
8f95042821 Chat Log 2013-08-26 19:24:15 +09:00
yvt
014369df4c Added killfeed window 2013-08-26 17:53:14 +09:00
yvt
0824bffd19 Local view weapon no longer disturbing while aiming 2013-08-26 17:17:25 +09:00
yvt
a8451adb17 Fixed grenade velocity 2013-08-26 16:31:00 +09:00
yvt
e4cb6bf15d Changed default movement keys 2013-08-26 15:56:27 +09:00
yvt
99cbfb5788 Stopwatch now works correctly 2013-08-26 02:13:37 +09:00
yvt
8b61eef7f2 Log output (useful for debugging) 2013-08-26 01:27:44 +09:00
yvt
ffbd45f503 Corrected GUI 2013-08-25 20:49:18 +09:00
yvt
4b049818f4 Moved minimap to top right 2013-08-25 20:44:01 +09:00
yvt
9e465a01cf Corrected some physics 2013-08-25 19:35:46 +09:00
yvt
bf76f7105e Fixed incorrect map node build time 2013-08-25 09:53:48 +09:00
yvt
5f930ad285 Fixed default block colour 2013-08-23 00:30:01 +09:00
yvt
361c4df347 * Added grenade throw animation
* Added dig animation
2013-08-21 01:53:14 +09:00
yvt
f4683d820d * Added player's hands in local view
* Added reload animation
2013-08-21 00:28:57 +09:00