yvt
0534cb077c
Get vcpkg-based build working on Windows
2020-02-16 03:28:04 -08:00
yvt
bd1ea7feb5
Get vcpkg-based build working on macOS
...
Use the following command:
cmake -G Ninja .. -D CMAKE_TOOLCHAIN_FILE=../vcpkg/scripts/buildsystems/vcpkg.cmake
2020-02-16 17:34:46 +09:00
yvt
1e921f1b0b
Add submodule vcpkg
2020-01-15 01:17:53 +09:00
Leonid Bobrov
e12db75f2e
Sources/AngelScript/source/as_memory.cpp: fix build on NetBSD and DragonFly BSD
2020-01-11 14:28:36 +02:00
Leonid Bobrov
5deeb88ffb
Sources/AngelScript/source/as_config.h: fix build on NetBSD and sparc64
2020-01-11 14:17:47 +02:00
yvt
b36efa4ef4
Update macOS library dependencies
...
`OpenSpades-Externals-Darwin-5.zip` updates SDL2 from 2.0.9 to 2.0.10.
2019-12-09 01:09:02 +09:00
yvt
786d9884c9
Fix typo
2019-12-09 01:07:31 +09:00
yvt
cdbc2ccc42
Merge branch 'BR--gunplayfix'
2019-12-09 00:25:57 +09:00
yvt
ada518be9d
Merge branch 'gunplayfix' of https://github.com/BR-/openspades into BR--gunplayfix
2019-12-09 00:25:36 +09:00
dtomlinson-ga
fefce1b4e0
Fix use after free in Main.cpp (issue #846 ) ( #871 )
...
* Fix use after free in Main.cpp (issue #846 )
Create c-string to store filepath before concatenating with output message.
* Fix use after free in Main.cpp
Changed variable type to std::string and moved c_str() call
* Fix use after free in Main.cpp
Removed reference to directory variable
2019-11-30 00:56:45 +09:00
dtomlinson-ga
4ce8546df8
Fix typo in Player::GetVelocity()
...
Corrected GetVelocty() to GetVelocity() everywhere it occurs.
2019-11-28 22:10:38 +09:00
Anthony Som
08e792e7fa
Fix aim-down-sight sound when ammo count is zero ( #858 )
...
* Fix aim-down-sight sound when ammo count is zero
Fixes #858 .
* Delete settings.json
2019-10-08 08:51:47 +09:00
YVT
51f34fee0c
Latch r_softParticles
...
Fix #856
2019-10-06 20:31:07 +09:00
YVT
33d920a540
Fix compilation issue with MSVC
...
This commit fixes a compilation issue caused by the use of an incomplete type
`FontManager` in an instantiation of `Handle<FontManager>::~Handle()`.
Fixes #852 .
2019-10-04 00:13:05 +09:00
Tuupertunut
3539b4240c
Fixed map loading with protocol 0.76.
2019-09-22 21:16:05 +03:00
yvt
e4e72d7dca
ParticleSpriteEntity
: Replace Client *
with Client &
2019-08-08 01:22:01 +09:00
yvt
8d9145c6ec
SmokeSpriteEntity
: Replace Client *
with Client &
2019-08-08 01:20:26 +09:00
yvt
eece4c3251
TCGameMode
: Force bounds check
2019-08-08 01:11:59 +09:00
yvt
99489cab66
TCProgressView
: Replace Client *
with Client &
2019-08-08 01:10:28 +09:00
yvt
1a4594d9bd
Tracer
: Replace Client *
with Client &
2019-08-08 01:09:22 +09:00
yvt
066eda82df
Add bounds check
2019-08-08 01:08:12 +09:00
yvt
0ce6371142
SWMapRenderer
: Replace SWRenderer *
with SWRenderer &
2019-08-08 00:57:59 +09:00
yvt
e91c957ad8
SWFlatMapRenderer
: Replace SWRenderer *
with SWRenderer &
2019-08-08 00:57:10 +09:00
yvt
2c331275a2
GLWaterRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:55:47 +09:00
yvt
932a4d2f12
GLVoxelModel
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:54:52 +09:00
yvt
9c8737fabc
GLSSAOFilter
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:53:46 +09:00
yvt
6ad4800e70
GLSpriteRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:53:08 +09:00
yvt
bd005ac5a2
GLSoftSpriteRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:52:24 +09:00
yvt
51292cd320
GLSoftLitSpriteRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:51:47 +09:00
yvt
3ee8204466
Replace std::map
with std::unordered_map
...
Because we do not support MSVC 2010 anymore.
2019-08-08 00:48:55 +09:00
yvt
518a85b8fd
GLProgramManager
: Make minor changes
2019-08-08 00:48:19 +09:00
yvt
e947de6a7d
GLProgramManager
: Use std::unique_ptr
for memory management
2019-08-08 00:48:14 +09:00
yvt
63782bb00a
GLShader
: Replace IGLDevice *
with IGLDevice &
2019-08-08 00:38:13 +09:00
yvt
93e8a30f84
Fix debug builds
2019-08-08 00:37:24 +09:00
yvt
f855aff5d1
GLRadiosityRenderer::UpdateDispatch
: Use reference to refer to parent
2019-08-08 00:35:33 +09:00
yvt
027f6ef357
GLRadiosityRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:34:00 +09:00
yvt
d99f202c92
GLOptimizeVoxelModel
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:08:53 +09:00
yvt
00fbbe9acd
GLNonlinearlizeFilter
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:05:55 +09:00
yvt
ab235fed8e
GLModelRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:05:26 +09:00
yvt
0f4e96cb44
GLModelManager
: Maintain references using Handle
2019-08-08 00:04:25 +09:00
yvt
16a2785cba
GLModelManager
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:01:33 +09:00
yvt
8101f85d6c
GLMapShadowRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:00:41 +09:00
yvt
c21c28875b
GLMapRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-08 00:00:03 +09:00
yvt
105c1270b7
GLMapChunk
: Replace GLMapRenderer *
with GLMapRenderer &
2019-08-07 23:58:24 +09:00
yvt
936041a9fb
GLLongSpriteRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-07 23:56:39 +09:00
yvt
8c67276f77
GLLensFlareFilter
: Replace GLRenderer *
with GLRenderer &
2019-08-07 23:56:06 +09:00
yvt
0c99079614
GLLensFilter
: Replace GLRenderer *
with GLRenderer &
2019-08-07 23:55:17 +09:00
yvt
ebbca25f6e
GLLensDustFilter
: Replace GLRenderer *
with GLRenderer &
2019-08-07 23:54:37 +09:00
yvt
f702e381c6
GLImageRenderer
: Replace GLRenderer *
with GLRenderer &
2019-08-07 23:53:54 +09:00
yvt
4478ec96a2
GLFXAAFilter
: Replace GLRenderer *
with GLRenderer &
2019-08-07 23:52:09 +09:00