yvt
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10cecb06db
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Reflected image is not rendered if water surface is occlusion culled
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2013-09-07 01:36:53 +09:00 |
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yvt
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76c68ba1b1
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Occlusion query support of IGLDevice
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2013-09-06 20:05:19 +09:00 |
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yvt
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b15bc8ceb4
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Reflective water
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2013-09-04 22:11:39 +09:00 |
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yvt
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7eba253abd
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* Texture Anisotropy
* Water 2
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2013-09-02 19:35:14 +09:00 |
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yvt
|
bcf048956c
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* using OpenGL sRGB extensions correctly
* changed version number
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2013-08-29 23:30:10 +09:00 |
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yvt
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f0d34ef494
|
added GPLv3 header
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2013-08-29 11:45:22 +09:00 |
|
yvt
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649337bd24
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Now checks OpenGL framebuffer completeness
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2013-08-27 17:36:20 +09:00 |
|
yvt
|
ae3d10d3f9
|
Use RGBA8 frame buffer format when RGB10A2 fails
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2013-08-26 01:59:10 +09:00 |
|
yvt
|
1b3360e152
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Support PBO
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2013-08-25 02:37:30 +09:00 |
|
yvt
|
5da6bc6450
|
SRGB
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2013-08-23 15:10:49 +09:00 |
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yvt
|
931be8cf09
|
From pre-0.0.3 source code
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2013-08-18 16:18:06 +09:00 |
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