11 Commits

Author SHA1 Message Date
yvt
10cecb06db Reflected image is not rendered if water surface is occlusion culled 2013-09-07 01:36:53 +09:00
yvt
76c68ba1b1 Occlusion query support of IGLDevice 2013-09-06 20:05:19 +09:00
yvt
b15bc8ceb4 Reflective water 2013-09-04 22:11:39 +09:00
yvt
7eba253abd * Texture Anisotropy
* Water 2
2013-09-02 19:35:14 +09:00
yvt
bcf048956c * using OpenGL sRGB extensions correctly
* changed version number
2013-08-29 23:30:10 +09:00
yvt
f0d34ef494 added GPLv3 header 2013-08-29 11:45:22 +09:00
yvt
649337bd24 Now checks OpenGL framebuffer completeness 2013-08-27 17:36:20 +09:00
yvt
ae3d10d3f9 Use RGBA8 frame buffer format when RGB10A2 fails 2013-08-26 01:59:10 +09:00
yvt
1b3360e152 Support PBO 2013-08-25 02:37:30 +09:00
yvt
5da6bc6450 SRGB 2013-08-23 15:10:49 +09:00
yvt
931be8cf09 From pre-0.0.3 source code 2013-08-18 16:18:06 +09:00