yvt
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bcf048956c
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* using OpenGL sRGB extensions correctly
* changed version number
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2013-08-29 23:30:10 +09:00 |
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yvt
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f0d34ef494
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added GPLv3 header
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2013-08-29 11:45:22 +09:00 |
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learn_more
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09fe3ca1a5
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remove more ifdef
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2013-08-29 00:39:18 +02:00 |
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learn_more
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42e8b1d6d0
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First version of CMake,
VS.net 2k10 fully builds.
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2013-08-29 00:21:27 +02:00 |
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yvt
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f7cf529924
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* Fixed bug in GLMapShadowRenderer
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2013-08-29 03:34:16 +09:00 |
|
yvt
|
2cbdcbf1ba
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Fixed bug that caused compilation to fail
|
2013-08-29 00:58:45 +09:00 |
|
yvt
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10480c645c
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r_colorBits now defaults to 32
|
2013-08-29 00:46:54 +09:00 |
|
yvt
|
1777866637
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No longer calls glDisable(GL_MULTISAMPLE)
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2013-08-28 15:05:49 +09:00 |
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yvt
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7df629e2d1
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r_srgb is automatically disabled when GL_ARB_framebuffer_sRGB is not detected
|
2013-08-28 14:55:16 +09:00 |
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learn_more
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13ca34c036
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ffs
|
2013-08-28 00:45:23 +02:00 |
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learn_more
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97164320df
|
MSVC 2010 project file + some fixes.
Uses hardcoded path to E:/thirdparty to find all externals, fix it if you can't use this folder.
|
2013-08-28 00:07:29 +02:00 |
|
yvt
|
46b9a7f5db
|
Improved system profile (OpenGL renderer info) GUI and now detects non-OpenSpade-capable system.
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2013-08-28 03:59:26 +09:00 |
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yvt
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12afa8b002
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Shows notice when r_ignoreGLErrors is enabled
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2013-08-28 02:56:01 +09:00 |
|
yvt
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5208c6e252
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Version is shown in title bar and the very beginning of log
|
2013-08-28 02:48:41 +09:00 |
|
yvt
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d500a5915c
|
Fixed crashing on Mac OS X at launch
|
2013-08-28 02:20:26 +09:00 |
|
Dany Menko
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4046249adf
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GPU info works in the launcher... 9 hours after I started...
|
2013-08-28 01:59:10 +09:00 |
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yvt
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9afa25a1bd
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Extended key mapping support:
* Multiple keys can be bound to a single function.
* "Space" and "Spacebar" can be used to specify space key.
|
2013-08-28 01:26:44 +09:00 |
|
yvt
|
e9f7bbc870
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Limits view angle during weapon recoil computation
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2013-08-28 01:03:34 +09:00 |
|
yvt
|
9a096f3b75
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Fixed bug that left/right hand are shown at invalid location when player doesn't have anything
|
2013-08-27 23:23:34 +09:00 |
|
yvt
|
ad48ac6b5a
|
Now the screen fades when large map is visible
|
2013-08-27 22:53:06 +09:00 |
|
yvt
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1ce7d2c30a
|
Plays sound when map is opened/closed/zoomed
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2013-08-27 22:45:36 +09:00 |
|
yvt
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59fc2eb82b
|
* Large map
* Small map's size is now variable (cg_minimapSize)
|
2013-08-27 22:27:49 +09:00 |
|
yvt
|
649337bd24
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Now checks OpenGL framebuffer completeness
|
2013-08-27 17:36:20 +09:00 |
|
yvt
|
9b0bc2d1a2
|
Fixed bullet to player hit-testing routine
|
2013-08-27 16:30:11 +09:00 |
|
yvt
|
2deaf3ffa6
|
using cvar cg_protocolVersion instead of global variable protoVersion
|
2013-08-27 16:10:25 +09:00 |
|
yvt
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2dd938174f
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Renamed ne_version to cg_protocolVersion
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2013-08-27 16:05:21 +09:00 |
|
yvt
|
beaaff505e
|
Merge branch 'master' of https://github.com/yvt/openspades
|
2013-08-27 16:02:36 +09:00 |
|
Ben Russell (300178622)
|
9e8395a3f0
|
0.76 protocol support + this SHOULD compile properly for distros which don't have static fltk libs
|
2013-08-27 12:07:20 +12:00 |
|
yvt
|
19934d255f
|
* Update to 0.0.7
* Better GL error detection
* Deal with GCC 4.3.0's bug
|
2013-08-27 04:05:18 +09:00 |
|
yvt
|
f4ed939c64
|
Support for pre-OpenGL 3.0 drivers (now uses GL extensions when core functions are unavailable)
|
2013-08-27 01:36:28 +09:00 |
|
yvt
|
63db6d85ed
|
Source code fix
|
2013-08-27 01:35:53 +09:00 |
|
yvt
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54db5a7de2
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Turns grab off when app is deactivated (Thanks to Dany0)
|
2013-08-26 21:10:13 +09:00 |
|
yvt
|
d7e14434e7
|
Switch tools by wheel
|
2013-08-26 21:04:57 +09:00 |
|
yvt
|
32c598f0a3
|
Better error message
|
2013-08-26 20:41:29 +09:00 |
|
yvt
|
8f95042821
|
Chat Log
|
2013-08-26 19:24:15 +09:00 |
|
yvt
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014369df4c
|
Added killfeed window
|
2013-08-26 17:53:14 +09:00 |
|
yvt
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0824bffd19
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Local view weapon no longer disturbing while aiming
|
2013-08-26 17:17:25 +09:00 |
|
yvt
|
a8451adb17
|
Fixed grenade velocity
|
2013-08-26 16:31:00 +09:00 |
|
yvt
|
e4cb6bf15d
|
Changed default movement keys
|
2013-08-26 15:56:27 +09:00 |
|
yvt
|
99cbfb5788
|
Stopwatch now works correctly
|
2013-08-26 02:13:37 +09:00 |
|
yvt
|
4fa0883d46
|
Missing resource directory is automatically created (on windows)
|
2013-08-26 02:07:34 +09:00 |
|
yvt
|
ae3d10d3f9
|
Use RGBA8 frame buffer format when RGB10A2 fails
|
2013-08-26 01:59:10 +09:00 |
|
yvt
|
ef2b588141
|
Now detects missing OpenGL function
|
2013-08-26 01:46:48 +09:00 |
|
yvt
|
8b61eef7f2
|
Log output (useful for debugging)
|
2013-08-26 01:27:44 +09:00 |
|
yvt
|
ffbd45f503
|
Corrected GUI
|
2013-08-25 20:49:18 +09:00 |
|
yvt
|
c866d5b008
|
Adjusted EAX
|
2013-08-25 20:46:30 +09:00 |
|
yvt
|
4b049818f4
|
Moved minimap to top right
|
2013-08-25 20:44:01 +09:00 |
|
yvt
|
9e465a01cf
|
Corrected some physics
|
2013-08-25 19:35:46 +09:00 |
|
yvt
|
45cfc4689a
|
Fixed bug in ZipFileSystem
|
2013-08-25 18:06:32 +09:00 |
|
yvt
|
bf76f7105e
|
Fixed incorrect map node build time
|
2013-08-25 09:53:48 +09:00 |
|